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  #1  
Old March 29th, 2001, 05:27 AM

Beck Beck is offline
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Default Re: i\'m a political failure!!!

I agree, Master Belisarius. However there must be some middle ground. The signing of a simple trade agreement does not have to allow free access to each other's territory, particularly free access by ships containing weapons. Our planet is complex maze of trade agreements that does not allow for such access. Frequently I do not sign any such agreements simply because I don't want them poking around all my systems. Perhaps there could different levels of trade and trade/research agreements that allow for varying degrees of access. At the low end there would be no access, but trade and or research would be minimal. Access to systems adjacent to each other only would increase the level of trade/research and finally full access would garner the best possible level of trade and research.
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  #2  
Old March 30th, 2001, 02:29 AM

Nitram Draw Nitram Draw is offline
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Default Re: i\'m a political failure!!!

Maybe a treaty could be modded that was like a non-intercourse with minimal trade. That way you could have some trade and still protect your systems.
I also hate the fact that once you sign a trade treaty the AI comes in and colonizes all the planets in my system that I can't. Then 50 turns later the decide to attack me and have more bases in my systems than I do! What a pain!
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  #3  
Old March 29th, 2001, 03:12 PM

jc173 jc173 is offline
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Default Re: i\'m a political failure!!!

Maybe the AI should be able to distinguish between warships and unarmed ships? Then perhaps only partnership/military alliance treaties would allow warships into other empire's territory without penalty?
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Old March 29th, 2001, 03:13 PM

jc173 jc173 is offline
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Default Re: i\'m a political failure!!!

quote:
Originally posted by Nitram Draw:
I also hate the fact that once you sign a trade treaty the AI comes in and colonizes all the planets in my system that I can't. Then 50 turns later the decide to attack me and have more bases in my systems than I do! What a pain!


That is quickly becoming one of my biggest pet peeves. Borders are completely worthless because the AI refuses to respect them at all. But it damns you all to hell if you violate the AI's borders.
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  #5  
Old March 29th, 2001, 04:16 PM

Krakenup Krakenup is offline
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Default Re: i\'m a political failure!!!

quote:
Originally posted by Marty Ward:
I also hate the fact that once you sign a trade treaty the AI comes in and colonizes all the planets in my system that I can't. Then 50 turns later the decide to attack me and have more bases in my systems than I do! What a pain!

This is where the Golden Rule comes in: "Do unto others before they do unto you."
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  #6  
Old March 29th, 2001, 05:24 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: i\'m a political failure!!!

How about making those three levels of access (none / border sys / all) linked to the maximum trade percent you get.
Ie. maximum 5% trade for no access,
maximum 10% trade for border systems
full 20% trade for total access.
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  #7  
Old March 29th, 2001, 05:34 PM
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Arralen Arralen is offline
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Default Re: i\'m a political failure!!!

Easiest solution - only Military Alliance or Partnership allow moving ships in another races space.

On the other hand - the AI shouldn't attack anyone it doesn't have a treaty with on sight .. as this hinders the AI players amongst themselves more than the human player, who would protect his ships/colonies anyway.

And for the AI claiming all neighbouring systems automatically - why doesn't this show up when you open the AIs turn and take a peek at the border map, which shows only the colonized systems as claimed ?

A.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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