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September 17th, 2003, 05:24 PM
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Re: Are homeplanets affected by high/catastrophic events?
Quote:
Originally posted by Alneyan:
quote: Originally posted by Grand Lord Vito:
So it is possible to raise the planet conditions when it is at deadly.
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As said earlier in the thread, it is possible with a regular Deadly planet (edited in the... erh, editor to have a condition of 0.0). However, I have yet to test if you can raise a planet whose condition should be under 0. (1.5 at best - 2.0 means -0.5) I will launch yet another test to know if you can.
However, I needed no less than almost 40 years before changing the conditions from Deadly to Harsh. Rather long as you can see. If it in fact ads and not multiples then I do not see the difference in the edit test.
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September 17th, 2003, 05:52 PM
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Re: Are homeplanets affected by high/catastrophic events?
Quote:
Originally posted by Grand Lord Vito:
quote: Originally posted by Alneyan:
quote: Originally posted by Grand Lord Vito:
So it is possible to raise the planet conditions when it is at deadly.
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As said earlier in the thread, it is possible with a regular Deadly planet (edited in the... erh, editor to have a condition of 0.0). However, I have yet to test if you can raise a planet whose condition should be under 0. (1.5 at best - 2.0 means -0.5) I will launch yet another test to know if you can.
However, I needed no less than almost 40 years before changing the conditions from Deadly to Harsh. Rather long as you can see. If it in fact ads and not multiples then I do not see the difference in the edit test. Hmm, I made another test to be sure, but the problem is, this test contradicts what I wrote earlier. Here are the results:
* A Deadly Planet, conditions 0.0 => Needs around 40 years to go to Harsh status. So it should mean it is an addition and not a multiplication. (0X1.03 would still be 0 after 40 years)
* However, a Deadly Planet, conditions 0.2 => Needs exactly 14 years to go to the same status. And if you add 14 times 3% at 0.2, you have around 0.3 So, according to this second test, it does multiply.
The only explanation I can think of to explain this situation would be that 0.0 is considered as being 0.1 for calcuation purpose. Then, if you add to 0.1 39 times 3%, you will have around 0.3 once again, which is Harsh status. Does that sound possible to you? Again, I cannot think of something else to explain such results.
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September 17th, 2003, 05:59 PM
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Re: Are homeplanets affected by high/catastrophic events?
So when playing Space Empires IV default of -5 conditions event to a planet that would bring it to deadly, that planet would never be able to raised. Rendering that planet useless for the entire game.
[ September 17, 2003, 17:01: Message edited by: Grand Lord Vito ]
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September 17th, 2003, 06:08 PM
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Re: Are homeplanets affected by high/catastrophic events?
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September 17th, 2003, 06:26 PM
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Re: Are homeplanets affected by high/catastrophic events?
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September 17th, 2003, 06:31 PM
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Re: Are homeplanets affected by high/catastrophic events?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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September 17th, 2003, 06:32 PM
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Re: Are homeplanets affected by high/catastrophic events?
Quote:
Originally posted by Grand Lord Vito:
quote: Originally posted by Alneyan:
No, contrary to what Rello thought (and his idea seemed to be reasonnable), it does not multiply as I was able to go to 0.0 to Harsh condition in 39 years (or perhaps slightly less). The evolution is *very* slow though from Deadly to Harsh, much slower than from Mild to the best for instance, but don't ask me why.
So you have to wait for another 20 years Oleg before having the pleasure to see the transformations of your planet, or you could build ten CI plants. (My tests have been done with a level 3 CI, so you could speed up the process a bit)
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AIC has a level 5 CI, this should speed up the process even much faster to an Optimal Planet as opossed to only 3 CI. Yes, +5% should speed the things a bit, although not much I fear. But you could build ten level 5 CI, then the conditions should improve much faster. (If they can improve at all, I still need to check the Deadly planets which had suffered from such events)
Oleg, I would thank you then. But I had an idea, I will try with a very low percentage for the event (1% probably), and I will build a Fate Shrine as soon as the event occurred. Hopefully, I should be fine for many years. (If nothing happens for 50 years while I have built ten level 5 CI, then we will know you cannot do anything. )
GLV, a +15 event *should* mean that any planet is now Optimal, if they are working like their counterpart. (Except perhaps the Deadly planets which has suffered from a -20 event that is.))
[ September 17, 2003, 17:36: Message edited by: Alneyan ]
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