Re: Lousy galaxy generation/player placement
Yes, it can be somewhat mitigated by choosing 5 or 10 planets. What if I just want everyone to start with 1 planet and have a roughly equal starting position. The only option right now is to start a game with 5 or 10 planets, then go in and abandon all except 1. This causes problems as you loose the research point bonus from the first turn.
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