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Old September 15th, 2003, 05:28 PM

SpaceBadger SpaceBadger is offline
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Default Re: different types of sensors

Well, in the research box I see two different branches: Sensors and Scanners.

The first 3 levels of Sensors are combat sensors that are supposed to make my attack more accurate. The 4th level of Sensors is tachyon sensor to spot cloaked ships. After a few levels of improved tachyon sensors, I get gravitic sensors, which if I understand here correctly is just another improvement for spotting cloaked ships, like a better tachyon sensor under a different name?

Then the Scanners tech branch seems to be something different entirely, first some tech to see what components other ships have on them, then some jammers to counteract the foregoing.

So, if I understand what primitive is saying, you need to keep the first type of sensor (your best combat sensor) on each ship, plus have one of the best type of either tachyon or gravitic somewhere within each system (or with each outsystem fleet) to spot cloaked ships. Is that it?

Cyrien, I'm not sure I get what you're saying about different playstyles - since you have to research up through all of the tachyon sensors before you get to the gravitic sensors, I hope they are some improvement, not just an alternative to the same thing. Or are there some other tech paths that let you get gravitic without first getting tachyon? Do the Temporal or Psychic races get different paths to the same end?

Confused SpaceBadger

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