i do not like retro as it is too much micro management.
Old ships make good targets

And with having the extra space yards just build more ships and waste your coin that way. P.S. if your going to retro mothball them first at a location with a resupply.
And I take 52% repair rate anyways to Retro will kill me.
Quote:
believe he referred to that part:
quote:
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Originally posted by tesco samoa:
bases are great for building ships and units as well.
a 500 kt base can hold 1 space yard, command and then there is 50kt left over for a missle or a sat launcher or mine layer and a cargo.
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I would believe such bases are over planets, except if you are willing to put them in danger over warp points. And in the early game, you cannot put a Space Yard on a ship, until you have Cruiser technology.
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Yes at the beginning they are over planets as you will not have a 500kt ship for quite a few turns.
And I feel it is better to build the complete package instead of the guts then the fluff.
Upgrades I would think of doing is upgrading the duc IV to V or point defence.
Thats about it.
But this is all do to time factors. I play a few pbw games so I do not have the time to go around and select many ships and upgrade them.
Now if there was a upgrade all ships then yea i would do it.
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He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly