
October 8th, 2003, 12:33 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Question re AI Modding
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Originally posted by JLS:
Absolutely Rollo, this is feasible as long as it is understood that any time an Enemy enters your AI’s Territory that it will now Subscribe to this non-default AI State := Defend (Short Term), Infrastructure
Un till that enemy is cleared... (snip)
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exactly, and this is the whole reason behind it. Since it is very common that some enemy ship is nearby (be it some scout or even colony ship) I like the AI to just follow the 'main plan'.
In regards to Defend (Long Term), I cannot recall seeing an AI in this state once. It is rare to say the least.
Quote:
And (may not reset) to Entry 1 of the non-defaulted and combined Infrastructure State; after the AI has cleared the Enemy and is directed to resume the Infrastructure State. Because in that layout, it is already producing in that State
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Not sure what you mean by that '(may not reset)', since the AI will work it's way down the queue starting with entry 1 every turn.
[ October 07, 2003, 23:42: Message edited by: Rollo ]
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