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  #1  
Old October 1st, 2003, 10:02 PM
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Parasite Parasite is offline
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Default Re: Mines & Treaties

This brings up a question I had. For the first time ever I had a race under a Subjugation treaty. It did break all other treaties (which is what I really wanted), but what else does it mean. I can not see any shipyard locations or resupply points (He may not have any?!?) Will we fight if I go into his sectors? I thought it would work like a souped up Partnership treaty, but am unsure now if I can even see all his locations. The other players have a sort of ring around the rosie partnerships going on, so I can see most of everything. I have never gotten a Subj to work in a test game so have no experience with it. What else can I do? My hope was to break the treaties so others would kill him off. I am not close enought to do it my self. Surrender is not allowed.He is too far away for me to attack directly, therefore the diplomacy option. I am demanding planets, but they keep whining that it is too expensive. Anyone have any good tricks up their sleeve.
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Old October 1st, 2003, 10:05 PM
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Fyron Fyron is offline
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Default Re: Mines & Treaties

Look in the help files (the Manual folder). It tells you exactly what all the treaties do. Some resources get transfered from the subjugated empire's production to the dominant empire each turn, as well as some other things IIRC.
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Old October 1st, 2003, 10:06 PM
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Default Re: Mines & Treaties

You shouldn't be able to use their resuply bases, as you need a Military Alliance and above to do that. Likewise, you shouldn't see their systems, since you need to be a Partner with them.

Protectorate/SubVersion are treaties below Trade Alliance (and above), so it means you have a neutral relationship with the given Empire. However, I say "should" because I have yet to try this treaty. When an Empire is desperate enough to accept such a treaty, I am often able to... erh, borrow its planets with ease.

I should also say what a Subjugation treaty is supposed to do at least. It means the targeted Empire can no longer have any other treaty, they give you an important portion of their resources, and they share every technological discovery with you. That's quite a lot, but not many Empires are likely to comply with this kind of "agreement".

[ October 01, 2003, 21:08: Message edited by: Alneyan ]
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Old October 1st, 2003, 10:26 PM
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Default Re: Mines & Treaties

I do get 40% of resources, just like it says.

It did break all other treaties, just like it says.

I assume I get NEW research, but at my level and his production, I doubt he will make something I don't have already (No tech trading allowed)

The description get kind of vague after that but treat him like a neutral I can do. Now if I can go 10 systems over and have my troops suggest they join

Thanks for the replies!

[ October 01, 2003, 21:27: Message edited by: Parasite ]
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Old October 1st, 2003, 10:31 PM
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Default Re: Mines & Treaties

Quote:
Originally posted by Parasite:
[QB]I assume I get NEW research, but at my level and his production, I doubt he will make something I don't have already (No tech trading allowed)[QB]
This function was removed in a very early patch of the game. You won't get research results automatically.

Combat won't result if you occupy the same sector, but I've noticed ships taking a path around. This must be a side effect, it's a yellow treaty, so the AI assumes combat will result.

These treatys are definitely wierd.
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Old October 1st, 2003, 10:35 PM
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Default Re: Mines & Treaties

Even if the automatic techology trading worked, it wouldn't be that useful in such a circumstance. Do you expect an Empire whose score is eight time lower than yours (and which gives away almost half his research points) to be really productive as far as research is concerned?

And sure, these treaties can be rather weird. You are not in war, you are not "without" treaty (Unknown status), but you are not allies either. So I wouldn't be surprised if there were an oddity here and there.
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Old October 2nd, 2003, 12:42 AM

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Default Re: Mines & Treaties

Quote:
Originally posted by Imperator Fyron:
Non-Intercourse is the only treaty that does not protect you (and the other empire) from minefields. It means nothing, as ships still engage in combat. All it is for is for RP purposes with other humans, as it has no in-game effects (except some on happiness, same as with all treaties signed). Non-Aggression is the lowest treaty that actually means anything, and it means your empires will not engage in combat, period. It applies to minefields as well. You can not hit mines owned by an empire that you have a NA treaty with.
Thanks. That clears up the initial question. I still wonder why he impaled himself on my minefields at all on the way out. Did he break the treaty on his own and then retreat??? That seems like a very large blunder. (AI opponent Version 1.6 Gold).
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