.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 1st, 2003, 10:31 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Mines & Treaties

Quote:
Originally posted by Parasite:
[QB]I assume I get NEW research, but at my level and his production, I doubt he will make something I don't have already (No tech trading allowed)[QB]
This function was removed in a very early patch of the game. You won't get research results automatically.

Combat won't result if you occupy the same sector, but I've noticed ships taking a path around. This must be a side effect, it's a yellow treaty, so the AI assumes combat will result.

These treatys are definitely wierd.
Reply With Quote
  #2  
Old October 1st, 2003, 10:35 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Mines & Treaties

Even if the automatic techology trading worked, it wouldn't be that useful in such a circumstance. Do you expect an Empire whose score is eight time lower than yours (and which gives away almost half his research points) to be really productive as far as research is concerned?

And sure, these treaties can be rather weird. You are not in war, you are not "without" treaty (Unknown status), but you are not allies either. So I wouldn't be surprised if there were an oddity here and there.
Reply With Quote
  #3  
Old October 2nd, 2003, 12:42 AM

Vermithrax Vermithrax is offline
Private
 
Join Date: Jul 2003
Location: N San Juan, CA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Vermithrax is on a distinguished road
Default Re: Mines & Treaties

Quote:
Originally posted by Imperator Fyron:
Non-Intercourse is the only treaty that does not protect you (and the other empire) from minefields. It means nothing, as ships still engage in combat. All it is for is for RP purposes with other humans, as it has no in-game effects (except some on happiness, same as with all treaties signed). Non-Aggression is the lowest treaty that actually means anything, and it means your empires will not engage in combat, period. It applies to minefields as well. You can not hit mines owned by an empire that you have a NA treaty with.
Thanks. That clears up the initial question. I still wonder why he impaled himself on my minefields at all on the way out. Did he break the treaty on his own and then retreat??? That seems like a very large blunder. (AI opponent Version 1.6 Gold).
Reply With Quote
  #4  
Old October 2nd, 2003, 12:47 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Mines & Treaties

AIs make lots of blunders. Humans make for much more challenging opponents. Also, make sure to upgrade to the latest patch (1.84). There have been some improvements to the AI.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old October 2nd, 2003, 12:51 AM

Vermithrax Vermithrax is offline
Private
 
Join Date: Jul 2003
Location: N San Juan, CA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Vermithrax is on a distinguished road
Default Re: Mines & Treaties

Quote:
Originally posted by Roanon:
Larger warheads give more explosive power to a minefield, but from a certain stage onwards no big fleet will travel without mine sweeper support, and they sweep the same number of units regardless of warhead size. So, basically, i consider large warheads as a waste of money.
Larger warheads certainly seem a waste, as they give no added benefit. Larger mines (200 or 300 kt)however, can double or triple the number of small warheads per sector. I think you are saying larger mines are also a waste, once sweeping is developed.

Thanks for your response
Reply With Quote
  #6  
Old October 2nd, 2003, 12:54 AM

Vermithrax Vermithrax is offline
Private
 
Join Date: Jul 2003
Location: N San Juan, CA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Vermithrax is on a distinguished road
Default Re: Mines & Treaties

Quote:
Originally posted by Imperator Fyron:
AIs make lots of blunders. Humans make for much more challenging opponents. Also, make sure to upgrade to the latest patch (1.84). There have been some improvements to the AI.
Its on the list
Reply With Quote
  #7  
Old October 2nd, 2003, 03:29 PM
Parasite's Avatar

Parasite Parasite is offline
Second Lieutenant
 
Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
Parasite is on a distinguished road
Default Re: Mines & Treaties

Quote:
Originally posted by Vermithrax:
Larger warheads certainly seem a waste, as they give no added benefit. Larger mines (200 or 300 kt)however, can double or triple the number of small warheads per sector. I think you are saying larger mines are also a waste, once sweeping is developed.
Thanks for your response
Larger warheads do not cost more, just the (little) research to get the tech. Always use larger warheads if available. Larger mines cost more, so are not effective because of sweepers as below. IMO Small Mines/Large Warheads. As per the DSGuide, make cheap small mines with only one warhead to get more mines out.
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.