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October 2nd, 2003, 04:42 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Mines & Treaties
Cloaked minesweepers will not uncloak and will not sweep mines when encountering a minefield.
Slick.
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Slick.
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October 2nd, 2003, 04:52 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Mines & Treaties
And I gather cloaked minesweepers do get hit by these mines? Hmm, yet another reason to such these expendable scouts, and their Stealth Armor powered counter-part.
That is what I saw Loser, don't ask me why I believe since I started the game the limit is per system. Now I feel really silly to have destroyed minefields on a given system to be able to launch 100 mines on another sector in the same system.
Thank to both of you for your answers, I should forego this scheme involving Stealth Armor and minesweepers.
[ October 02, 2003, 15:53: Message edited by: Alneyan ]
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October 2nd, 2003, 05:41 PM
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Sergeant
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Location: Southern California
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Re: Mines & Treaties
Quote:
Originally posted by Loser:
One Large Mine with four Cobalt Warhead III for those situations where I want to maximized damage but I don't think the enemy will bring a minesweeper, like scattering mines in a random movement system
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Gah! You pervert! That's so cruel!
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October 2nd, 2003, 05:50 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Mines & Treaties
Quote:
Originally posted by atari_eric:
Gah! You pervert! That's so cruel!
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Thanks! 
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October 2nd, 2003, 05:51 PM
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General
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Re: Mines & Treaties
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October 2nd, 2003, 06:35 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
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Re: Mines & Treaties
Quote:
Originally posted by Alneyan:
Larger warheads do cost more (slighty more at least), 100 mineral for third level warheads instead of 50 mineral for the first ones. (40 rad/20 rad IIRC)
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Yes, you are right. I even checked it before, but looked at the wrong number.
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October 2nd, 2003, 06:40 PM
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Colonel
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Join Date: Mar 2002
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Re: Mines & Treaties
Quote:
Originally posted by Alneyan:
Now you see why I was so cautious Loser, always bringing enough minesweepers to deal with 120 mines a turn. (Well, except for the occasional "recon" ship here and there)
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Yes, but once I got you cautious I might as well have stopped building mines. I could have turned that industry over to something more useful.
Because once you're cautious, you will be protected from the mines and the mines are no longer a protective measure. At that point they are just a drain on your economy.
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