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  #1  
Old October 6th, 2003, 08:18 AM
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Default Re: Happiness question

I am not 100% sure, but I think the population in teh cargio of the ship is unaffected by mood. They will get whatever mood on the planet they are drop to, and in case of new colony the value set in I think setting.txt file. (jubilant?).
In the contrary, colonize as much as possible
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  #2  
Old October 7th, 2003, 02:18 AM
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Default Re: Happiness question

No matter what your happiness is throughout the empire, any freshly created colony will start off happy. This is the default setting. If things are bad enough, the happiness can drop on the turn of creation and it will look like it started at another level. Conversely, it can spring to jubilant!
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  #3  
Old October 7th, 2003, 07:49 AM
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Default Re: Happiness question

the situation is bad enough that whenever I colonize a planet it riots from the first turn so I think I'd better wait till the overall happiness of my population increases...

Edit: will loading of the entire population of a rioting planet to a transporter and dropping them back on the planet the next turn get my people to become happy?

[ October 07, 2003, 10:23: Message edited by: Pablo ]
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  #4  
Old October 8th, 2003, 01:48 AM

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Default Re: Happiness question

No, happiness is tied to the planet, not the population. Everyone added to any planet will have the same happiness.

The solution to happiness problems is Troops and Urban Pacification Centers (or Fate Shrines, or Medical Facilities, or Temporal Vacation Service). That and "Stop losing so much!"

'The people' are merciless judges.
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Old October 7th, 2003, 02:47 PM

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Default Re: Happiness question

Just two ships over the planets will add 20 to make them happier every turn if you are a peaceful race. If you are playing Bloodthirsty then you will have to have a lot of wars for them to be happy what is the other one xenophobic so if you have any treaties your people will be unhappy?
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  #6  
Old October 7th, 2003, 04:25 PM
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Default Re: Happiness question

The cheapest method is probably to drop police troops on your rioting planets.
Take small, stripped-down troops, and load 100-200 on a transport.

Then if some planet is about to riot, send in the shock troops and lock 'em down. With that many troops, they'll be in an enforced state of jubilancy by the next turn.

Then you can pick 'em up and move on. I reccommend having 20 police troops per planet, just for that extra buffer against rioters.
It only takes a turn or two to build them locally, and makes a great insurance policy. Even if things go really badly, and your planet doess riot, the troops will pull them back out on their own. No need to dispatch ships to all your rioting backwater colonies.
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  #7  
Old October 7th, 2003, 05:28 PM
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Default Re: Happiness question

yep I'm bloodthirsty and had a few partnership etc treaties recently AND I do not have the troop tech researched pretty tough situation. Do HWs also riot easy as all other planets or there is some sort of happines bonus to HWs?
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