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March 2nd, 2001, 02:57 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Sounds not working since sound mod update
The 1.10 post is the one to use for 1.27b. I included the separate components.txt in case someone already had the sounds from before and didn't want to download the whole thing again. Are using a mod folder? If not, the sounds should be dropped straight into the \se4\sounds folder and the components.txt file should be placed in the \se4\data folder. Note that some sounds are not used yet by the game, but (hopefully) will be implemented in future patches. These include the sounds of seeker launching (capital ship missile, seeking parasite, ground cannon, etc.).
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March 1st, 2001, 03:05 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Sounds not working since sound mod update
hmmm..big question here java is did you install modpack 1.5. if so, then you need to put that components.txt file in the data folder in the modpack folder. if not, then in the "default" data folder. also the new sound files go the same...into the sound folder in modpack folder IF modpack installed, if not then into the "default" sound folder..
hope this helps and doesn't confuse you..
[This message has been edited by pathfinder (edited 01 March 2001).]
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March 1st, 2001, 03:08 PM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: Sounds not working since sound mod update
Take a look in your sounds directory.
One time, I accidentally installed the sounds mod pack so all the sounds were in a folder called sounds *inside* the se4\sounds directory. Once I moved them up a level, that fixed my problem. I, uh, won't tell you how long/short ago that was.
Do you see a file called se4\sounds\endturn.wav? This sound doesn't appear in components.txt. If you aren't hearing the end turn sound, then my best guess is that the location of the sounds is your main problem. They should be in se4\sounds with no subdirectories in that folder.
Hope this helps.
Add->With reference to PathFinder's comments about the ModPack: I have the ModPack installed but it is definitely getting my sounds still from the se4\sounds directory. And they work. Some of TampaGamer's sounds send shivers up my spine. They are *that* much better than the ones that shipped with the game. Okay. Sorry. Maybe too much praise for them.
[This message has been edited by raynor (edited 01 March 2001).]
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March 1st, 2001, 04:05 PM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
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Re: Sounds not working since sound mod update
Ok, this is strange... The sounds are all in the correct folders. There are no mod packs installed. The component file is in the correct folder....
The end turn file is there but no sounds. I can hear them if I play them manually.
I've tested it a few times no to no avail. It worked the first game I played before I installed the sound mod. the first game was just a random quick start game.
Since then the Last 2 games have been ones I created. No sound. I tried another quick start to see if that might be doing something... Nope, still no sounds...
I guess, I'll reinstall?
The only thing I can think of is if somehow the path is screwed up. Is the path to the sounds listed somewhere in a file so I can make sure it's right?
Thanks,
Ken
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March 2nd, 2001, 01:39 AM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: Sounds not working since sound mod update
Time for the stock answer.
Restart your computer.

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