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  #1  
Old October 13th, 2003, 11:11 PM
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Default FQM Damaging WPs

Tis a poll. Feel free to respond with the reasoning behind your vote.
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Old October 13th, 2003, 11:12 PM
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Default Re: FQM Damaging WPs

there's no option for four times as many.
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Old October 13th, 2003, 11:23 PM
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Default Re: FQM Damaging WPs

You are a glutton for punishment, aren't you?
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Old October 13th, 2003, 11:24 PM
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Default Re: FQM Damaging WPs

I hate them so much I don't join FQM games anymore. It's just extra micromanagement without adding any depth to the play.
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Old October 13th, 2003, 11:26 PM

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Default Re: FQM Damaging WPs

There should be a Version of FQM that has everything the same except the damaging WPs. That would be good.
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Old October 13th, 2003, 11:34 PM
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Default Re: FQM Damaging WPs

Have not played FQM but I see no reason to take them out
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Old October 13th, 2003, 11:47 PM
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Default Re: FQM Damaging WPs

Quote:
Originally posted by primitive:
I hate them so much I don't join FQM games anymore. It's just extra micromanagement without adding any depth to the play.
It is very simple to remove them. The host just has to go into StellarAbilityTypes.txt and set the chances for the damaging WPs to 0, and there will be none. That file is only used when the map is generated, so nothing has to be changed on PBW or on the players' copies of the mod.
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Old October 13th, 2003, 11:52 PM
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Default Re: FQM Damaging WPs

well, i was just being arguementive.
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Old October 13th, 2003, 11:52 PM
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Default Re: FQM Damaging WPs

Pouble dost!

[ October 13, 2003, 22:53: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Old October 13th, 2003, 11:53 PM
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Default Re: FQM Damaging WPs

Quote:
Originally posted by mottlee:
Have not played FQM but I see no reason to take them out
There is just too many of them, so often there is no choice but going through. The damage is not a big deal as its usually only minor, but the ships looses its orders. This is particulary anoying for colonizers.

Fyron:
I'll keep that in mind when I discuss game setup in the future
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