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  #1  
Old October 17th, 2003, 11:34 PM
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Default Re: Intel question

CI points are consumed starting at the rightmost CI project and proceed left during a turn. Having the weakest CI project at the right is a good way to use those points without having them wasted. Hopefully you have at least a couple CI of projects going at all times with your points going in to a CI project of the highest available level. It's bese to have the leftmost CI project be of the highest available. When a CI project on the right is empty, you can safely delete it and replace it with one of the highest rating. See the Newbie FAQ for more details on this.

Slick.

[ October 17, 2003, 22:34: Message edited by: Slick ]
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  #2  
Old October 18th, 2003, 12:44 AM

Merry Jolkar Merry Jolkar is offline
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Default Re: Intel question

If I do an comm intercept against player A, selecting to intercept Messages with player B, is there any way for player B to stop this from happening? Any way Player B can find out that I intercepted his message?
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  #3  
Old October 18th, 2003, 03:19 AM
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Default Re: Intel question

The only player who's CI you ever have to go against is the first empire you select when starting the project. This goes for all projects.

I do not know if Player B would be given any notification, though I doubt that they would.
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Old October 18th, 2003, 05:40 AM

Merry Jolkar Merry Jolkar is offline
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Default Re: Intel question

Thanks I.F.
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Old October 18th, 2003, 12:00 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Intel question

Quote:
Originally posted by Slick:
See the Newbie FAQ for more details on this.

Slick.[/QB]
Where did the Newbie FAQ sticky thread go?
We should have that back as a sticky
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Old October 18th, 2003, 05:23 PM
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Default Re: Intel question

The Stickies aren't working at the moment. Here is the FAQ:

http://www.shrapnelgames.com/cgi-bin...;f=23;t=009760
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Old October 18th, 2003, 10:15 PM
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Default Re: Intel question

The forum admins wanted to hold off on reinstalling any mods to the forum for a while after having upgraded it to the newer Version of UBB.
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