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  #1  
Old November 3rd, 2003, 10:14 PM
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Default Re: Modding Questions - Shattered Realms

Quote:
Originally posted by clark:
What if I change the names of "Allowable Values for Planet Size"- would the game recognize the new ones I define, or is it merely just a descriptive aid with no bearing on the txt files themselves?
Nope. Everything in the header section is jsut for information purposes only. Changing it has no effect. It's not even guaranteed that everything in the header section is 100% correct. Case in point is the "None" physical type you mentioned before. It's listed there, but it's not actually an allowable Physical type. Some of that stuff he put in there at some point intending for it to be enabled and in the end had to be removed but he forgot to update the header in some cases.

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Old November 4th, 2003, 12:50 AM
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Default Re: Modding Questions - Shattered Realms

Quote:
And like I said, feel free to use any of the art I post, when I post it. All the components are from Magic: The Gathering art, so it is looking pretty spiffy.
So I assume you will want to submit those to the Image Mod so that they can be used in other mods (Adamant for example)?

Actually... have you checked out Adamant Mod? It has some fantasy stuff in there.

SE4 Modding 101 Tutorial that DavidG mentioned earlier is in my sig.

[ November 03, 2003, 22:51: Message edited by: Imperator Fyron ]
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Old November 4th, 2003, 02:39 AM

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Default Re: Modding Questions - Shattered Realms

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Originally posted by Imperator Fyron:
So I assume you will want to submit those to the Image Mod so that they can be used in other mods (Adamant for example)?
I figured the Image Mod wouldn't want to get over-bloated with all this fantasy art...
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Old November 4th, 2003, 03:31 AM
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Default Re: Modding Questions - Shattered Realms

Well if two mods use the images, that already saves on some downloading size... And if this Shattered Realms mod uses them too, that is even more benefit.

[ November 04, 2003, 01:32: Message edited by: Imperator Fyron ]
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