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November 5th, 2003, 07:01 PM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: FQM Poll: Quadrant Organization
OK, I am one of the "I'll explain" people (not that I'm a good choice for that but)...
When I consider a map to play on, the first decision I make is what kind of map I want (for example, "cluster" type differs a lot from "spiral" type in the regular game. Then I decide how big I want it (depending on players or some other factor). Then, I would move to how rich to make each system in planets. Final would be warp point density.
So, to try and explain it, I would prefer something like this:
Spiral
*Small
--Planets Sparse--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Standard--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Dense--
---Warp Light
---Warp Standard
---Warp Heavy
*Medium
--Planets Sparse--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Standard--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Dense--
---Warp Light
---Warp Standard
---Warp Heavy
*Large
--Planets Sparse--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Standard--
---Warp Light
---Warp Standard
---Warp Heavy
--Planets Dense--
---Warp Light
---Warp Standard
---Warp Heavy
Cluster
(etc.)
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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November 5th, 2003, 07:42 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: FQM Poll: Quadrant Organization
I like Slynky's suggestion.
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November 5th, 2003, 07:54 PM
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Shrapnel Fanatic
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Re: FQM Poll: Quadrant Organization
The small, medium, large part of that is not dependant on quadrant type, so would not be in the list.  But, that does sound like a good suggestion. I shall look into it.
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November 5th, 2003, 10:43 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Poll: Quadrant Organization
It is looking kinda funny...
WPL Sparse Mid-Life
Sparse Mid-Life
WPH Sparse Mid-Life
WPL Standard Mid-Life
Standard Mid-Life
WPH Standard Mid-Life
and so on. Maybe I should add WPM to the "normal" warp point ones or something so they all line up... what do you think?
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November 6th, 2003, 02:37 AM
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Shrapnel Fanatic
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Re: FQM Poll: Quadrant Organization
Tis your mod Fyron and you have not steared us wrong yet. So I say do what you think is best.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 6th, 2003, 02:39 AM
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Shrapnel Fanatic
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Re: FQM Poll: Quadrant Organization
Quote:
Originally posted by Atrocities:
Tis your mod Fyron and you have not steared us wrong yet. So I say do what you think is best.
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Oh, all those damaging asteroids screwing over movement paths in the old Versions, and then the damaging WPs screwing over movement paths in the newer Versions were steered right? 
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November 6th, 2003, 02:45 AM
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Shrapnel Fanatic
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Re: FQM Poll: Quadrant Organization
 Well now that you mention it, ya those were kinda painful. The damaging warp points too. I would start a game and all of my colony ships would be destroyed going through WP's.
That made for a fun game..... sometimes. It hurt me really bad in a few PBW games though. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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