.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 25th, 2003, 12:50 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Thoughts about sphere worlds

channel the energy and use it for your little projects...like moving the sphereworld, destroying black holes, creating pocket universes...you know, the little things.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #2  
Old November 25th, 2003, 02:27 AM
primitive's Avatar

primitive primitive is offline
Major
 
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
primitive is on a distinguished road
Default Re: Thoughts about sphere worlds

And for those really adventourus mathemathicans:
Try to calculate the actual strength the sphere material need to have to stop it from collapsing at the poles (earth orbit, spinning so it has 1 G at equator), using all available building materials in the solar system (except the sun) for the construction.

You would have to discard the Atom and find another way to connect Quarks to get a material strong enough.
__________________
Never trust a cop with rubber gloves.
Reply With Quote
  #3  
Old November 25th, 2003, 02:40 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Thoughts about sphere worlds

Quote:
You would have to discard the Atom and find another way to connect Quarks to get a material strong enough.
of course. get more articulate ducks.

i'm in a weird mood.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #4  
Old November 25th, 2003, 03:55 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Thoughts about sphere worlds

If the area is 550 million Earth-profiles, then I think you're probably going to want to import some material, or find away to make the sun pop you a bubble of matter to exactly the desired radius.

Good luck...

PvK
Reply With Quote
  #5  
Old November 25th, 2003, 04:40 AM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Thoughts about sphere worlds

Heck, in the Star Trek universe, anything seems possible. But hey, that's supposed to be our future, so who knows. Anything could be possible. Maybe not in 10,000 lifetimes, but it could be possible.
Reply With Quote
  #6  
Old November 25th, 2003, 07:53 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Thoughts about sphere worlds

To get around the problem with artificial gravity not being uniform inside a sphere world, maybe we could build the world so that it is not a solid one-piece sphere, but a combination of ring worlds stacked one on top of each other. So at the equator, you have a large diameter ring world, rotating to produce 1G of artificial gravity. Above and below this ring world, you have two more ring worlds of slightly smaller diameter, rotating at a different speed as to also produce 1G. Then, above and below those, have slightly smaller-diameter ring worlds rotating at its own speed to produce 1G, and so on. So the sphere world will consist of hundreds of ring worlds arranged in the shape of a sphere, with the largest ring at the equator and the smallest rings at the poles. The smallest rings will have to rotate the fastest to produce the same gravity. All the ring worlds could be enclosed in a larger, solid sphere so that it looks like a solid sphere world from the outside, but would consist of separate ring segments with independent rotations inside. Hmm, I guess this really isn't a sphere world...
Reply With Quote
  #7  
Old November 25th, 2003, 08:02 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Thoughts about sphere worlds

but it is a Dyson's sphere. a Dyson's sphere just has to cover the entire sun.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.