.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old November 27th, 2003, 04:56 PM
The FryeR K's Avatar

The FryeR K The FryeR K is offline
Corporal
 
Join Date: Oct 2002
Location: Canton, MI USA
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
The FryeR K is on a distinguished road
Default Re: How soon to post a new mod

I'm currently working on a new mod, my Last one died with Blackout 2003
My current one i began with a combination of TDM and the Ultimate Stratigy Mod, and have created a new system movement /combat movement system.
As well as increased sizes of the first few ships ie Es1 Es2 Es3... To keep smaller ships in play. I've given the smaller ship sizes a combat movement bonus: ES+3 FG+2 DD+2 CL+1 Smallftr+2 Medftr+2 HvyFtr+1...
So smaller ship are faster in combat but the same speed on the map (so the chug along with the fleet but got to full steam on the attack.) However, there is still alot of work to do, as im also adding weapons and components as well as revamping Sensor and Cloaks. Now only the hardest to get sensor detect all cloaks, all others are sensor specific. Passive sensors see passive cloak etc.
__________________
A Se++++ GdY $ Fr? C+ Css+ Sf* Ai- AuO M++ MpT(Ustrat)M S Ss++++ RYRNH Pw- Fq++ Nd* Rp G++ Mm++
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.