|
|
|
 |

November 28th, 2003, 07:53 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Starting tactics
Quote:
Originally posted by se5a:
but somoen else might get it, I still dont see the resoning behind going for a small one when you can have a big one.
whats 1 building space, the big one will eventualy build faster anyway due to more population wont it?
|
Eventually, yes. But, you are not concerned with eventually, but doing as much as you can in the short term. The small world is only going to build the SY to build colony ships. The big world you will want to build miners and such on first, which only take 1 turn. Spaceports only take 3 turns, and do not get built any faster unless you have at least 50% bonus to construction from pop and racial bonuses with a level one SY. 
|

November 28th, 2003, 07:55 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Starting tactics
This requires not looking at the game from a RP perspective, but isntead from the gameyest one you can to get as far from any sense of RP and as much number crunching as you can do. 
|

November 28th, 2003, 09:22 AM
|
 |
Sergeant
|
|
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Starting tactics
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by se5a:
but somoen else might get it, I still dont see the resoning behind going for a small one when you can have a big one.
whats 1 building space, the big one will eventualy build faster anyway due to more population wont it?
|
Eventually, yes. But, you are not concerned with eventually, but doing as much as you can in the short term. The small world is only going to build the SY to build colony ships. The big world you will want to build miners and such on first, which only take 1 turn. Spaceports only take 3 turns, and do not get built any faster unless you have at least 50% bonus to construction from pop and racial bonuses with a level one SY. I disagree this with you Fyron. I always build SY first on the big planet at the beginning. Why? In first 40 turns you don't have mineral/rad shortage so you can make SY and build colonyships in big planets during that period. When you are running low on resources, start making mines, etc. in there. Also SY helps if you need to get WP:s or satellites fast when enemy is on sight.
I know that building SY on every planet slows you a little bit down, but only temporarily. After 5 or 6 colonized planets, you have superior manufacturing base compared to any player who has not made SY's on every planet. The bad point in this is, that your science and resource production suffers because of this at first 30 or 40 turns, but you will catch others by turn 50...70 because you crabbed many planets by making so many colonyships with your many spaceyards.
Furthermore, I usually colonize only nearest planet in my home system and breathables if there is any (1-3 colonized planets before leaving system). Then I go and colonize 1 or 2 planets in avery system I encounter to spread as much as possible and lay claim into those systems.
[ November 28, 2003, 07:24: Message edited by: Karibu ]
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
|

November 28th, 2003, 11:41 AM
|
 |
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Starting tactics
To be honest, I often colonize the big breathable at the same time (or earlier) than the SY planet. But I never waste time on building a SY (or space port) first on a BB, always going straight for resource or research facilities (only exception would be a small minefield).
Small Example:
Huge breathable wanted for research. You have advanced storage tech and decent research bonus (lets use 700 points pr research facility). Difference between building 29 Researh facilities first and then the shipyard and building SY first and then the research facilities (Total buildtime 34 turns).
Difference in research points produced by turn 34: 101 500 Points
Every turn wasted on building defences, colonizers or whatever before starting the facilities: Another 20 300 points  down the drain.
__________________
Never trust a cop with rubber gloves.
|

November 28th, 2003, 11:53 AM
|
 |
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Starting tactics
Quote:
Originally posted by Imperator Fyron:
quote: Sure you can, only my way is faster
|
Not really. You are more stubborn than an old grumbler thrice your age.
Do the math, its no contest. Every BSY built during the first 10 turns will set you back compared to the “fastest” model. You will have a more compact and secure empire, I’ll give you that. But it will be significantly smaller at turn 30 - 40.
If you don’t want to do the math, I’ll be happy to challenge you (or anyone else believing in the BSY model) to an empire building contest.
__________________
Never trust a cop with rubber gloves.
|

November 28th, 2003, 12:25 PM
|
 |
Sergeant
|
|
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Starting tactics
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
|

November 28th, 2003, 01:37 PM
|
 |
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Starting tactics
I think you misunderstood me
Going for fastest possible expansion needs a lot of SY capacity. My point is: Put your SYs on small planets/moons (first) and don’t waste time building facilities on your valuable planets.
__________________
Never trust a cop with rubber gloves.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|