
December 25th, 2003, 07:28 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Rated Challenges Thread
Quote:
Originally posted by Slynky:
I thought about leaving PDs. But that's just a thought. Figured it would make one think about how to balance them against fighters and missiles. Possibly make planets impregnable with loaded PD plats BUT...one has to worry about ground troops.
DUCs can win a game, I think, in missile games. So, I think they are out.
So, PDs, and launched weapons...can't remember if that counts those torpedo things are not...but I suspect the game tells you it's a missile.
Sensors are a must...trust me...(evil grin) (well, depending on your racial settings).
So, launched weapons, PD, fighters (with any weapons), and all the other techs. No mines...no ancient (I know you like that) and no intel?
What say you?
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Sounds good. You want to set it up? I think I hosted teh Last two of our games.
Torps are direct fire weapons according to the game mechanics, but we can leave them as an option or not. It's up to you.
I am not sure what is neccesary about sensors if all we are usign is missles. Unless you mean for shooting down fighters. I can see some usefulness there I guess. Although PDC do a decent job of that even without them. But I look forward to learning the hard way there is some crucial point I am missing.
Drones ok?
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