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May 1st, 2004, 04:45 PM
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Re: Rated Challenges Thread
Now, I'm really confused  ! Whew! I'll need a break before I re-read that piece of logic again  .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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May 1st, 2004, 11:27 PM
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Corporal
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Re: Rated Challenges Thread
I have a headache!
Q:
How to tell when Slynky's Lying
A:
His lips move
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results?
[ May 01, 2004, 22:28: Message edited by: Electrum ]
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May 1st, 2004, 11:46 PM
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Re: Rated Challenges Thread
Quote:
Originally posted by Electrum:
I have a headache!
Q:
How to tell when Slynky's Lying
A:
His lips move
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results?
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A number of ways (well possible questions)...here's one: Ask the first tribe which fork to take and then ask the second tribe if the first one asnwered his question. If the second tribe says yes, then the first tribe is the liar. (and vice versa).
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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May 3rd, 2004, 02:07 AM
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Captain
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Re: Rated Challenges Thread
Quote:
Originally posted by Electrum:
I have a headache!
Q:
How to tell when Slynky's Lying
A:
His lips move
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results?
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That is an old AD&D question, but I think you forgot the part where you can only ask 1 question to 1 of the villiagers.
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May 3rd, 2004, 02:15 AM
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Re: Rated Challenges Thread
Old as the hills. Ask one guy which way the other guy would tell you to go. Either way, the answer will be wrong, so take the opposite one as the answer.
Slick.
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Slick.
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May 4th, 2004, 09:03 AM
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Shrapnel Fanatic
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Re: Rated Challenges Thread
Take a compass and a map.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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May 8th, 2004, 02:20 PM
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Re: Rated Challenges Thread
Why Electrum, the Good Guys are obviously Slynky and myself, since we strive to bring peace and prosperity to the whole galaxy. As you can see, we are currently liberating your people, and few casualties have resulted from this operation. Indeed, ten billion inhabitants were liberated from their burden in one year or so. The explanation is basically as follow:
"But worry not gentle reader who killed millions of civilians, while even mice have deserted your castle to escape from your dreadful wrath to behold! By reading "A Primer to Statesmanship in the Age of Space travel" that you are currently holding in your royal hands, you shall become a peaceful and enlightened leader, instead of being a "ruthless evil overlord warmonger" as your neighbours presently call you!
For instance, glassing a planet is oftentimes a hassle, as your neighbours may blame you for killing a few billion inhabitants at a whim. Instead of this poor image, you shall consider to become an enlightened leader, dedicated to promote peace and prosperity to the whole galaxy. In the aforementioned example, you are in fact merely removing the awful burden these beings carry, since you are such a benevolent sovereign.
Obviously gentle reader, you will want to capture a few million of these aliens to make your self-centered neighbours understand your true motives. Their purpose ("their" would be either these alien beings or your neighbours, as deemed necesary) will be to serve as examples, since you shall torture and torment them until they regret to be still alive. Thereafter, you are to liberate their brethrens by ending their lives at once, since you do not want them to share the same horrendous fate as your captives.
Therefore, your thralls... erh, enlightened thralls, will not fail to notice that you didn't "kill" or "slaughter" (such words are so harsh and do no justice to your serene demeanour) these beings, but instead brought them mercy by releasing them from their agony to come. Likewise, your neighbours shall see the truth in these words, and thus is the proper way to deal with such previously annoying events without being labelled with various dyslogistic terms."
Propaganda and dubious explanations aside, the game is currently revolving around riots and economics, since Electrum and Parabolize broke through "our" blockades (led by Slynky, who gave all the ships dedicated to defence), while our warships are glassing and capturing planets as quickly as possible.
Little has been going on for the Last few turns however, besides the usual raiding and the construction of a proper fleet. But it was merely the calm between the storms, for the fate of the galaxy shall be decided in the months to come, hopefully bringing victory to the *Ahem* Good Guys.
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