.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old March 2nd, 2001, 01:03 AM

wilcoxon wilcoxon is offline
Private
 
Join Date: Feb 2001
Location: MN, USA
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
wilcoxon is on a distinguished road
Default universal colonization race advantage

How many points should an advanced trait allowing a "universal colony module" (eg a single module that can colonize rock, ice, and gas) be worth?

I don't think you can give tech for free, so I was thinking of setting it up as a trait tech area with only 1 level costing 5000 points (so that almost anybody can get it in 1 turn).

I was thinking this would be worth 2500 or 3000 points. What do you think?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.