.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #131  
Old June 11th, 2004, 02:35 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: New SJ mod

Quote:
Originally posted by mottlee:
quote:
Originally posted by JLS:
Geothermal too

Great Econmics ay Mottlee.

I need to stop playing this MOD and get back to work
Playing agains myself..this one is different so what you think is not always what you get, the space yards, there are 4 different ones some "Add" others replace and the "repair" comp will not do repairs, you need "Drones" for this COOL like trying to figure it out till PBW up
The "Rad" Facility generates 0 "Rads" the big facility works I have not built the one that works with the sun yet, when I get home I can send turn file
__________________
Kill em all let God sort em out
Reply With Quote
  #132  
Old June 11th, 2004, 04:53 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New SJ mod

Quote:
Originally posted by mottlee:
The "Rad" Facility generates 0 "Rads" the big facility works I have not built the one that works with the sun yet, when I get home I can send turn file
The fusion reactors use the new points generation ability.
I know that dosen't show up in your reports, but it DOES get added to your storage totals.

PS:
I've got an alternate lightningbolt icon, which looks a little better, I think...
http://imagemodserver.mine.nu/other/...Mods/GritEcon/

[ June 11, 2004, 17:38: Message edited by: Suicide Junkie ]
Reply With Quote
  #133  
Old June 11th, 2004, 06:57 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: New SJ mod

An interesting by-product of SJ's maintenance for facilities could be automatic resource conVersion facilities.

You'd use the resource generation ability with a negative amount for one resource, and a postive amount of resource generation ability for the converted resource.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #134  
Old June 11th, 2004, 07:02 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: New SJ mod

Agreed Captain, this is almost a must.

[ June 11, 2004, 18:04: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #135  
Old June 11th, 2004, 07:47 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: New SJ mod

You can even convert resources to research/intel points

And vice versa of course - useful option for late game when you have nothing usefull to research.

[ June 11, 2004, 18:54: Message edited by: aiken ]
Reply With Quote
  #136  
Old June 12th, 2004, 12:01 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: New SJ mod

Quote:
Originally posted by Suicide Junkie:
quote:
Originally posted by mottlee:
The "Rad" Facility generates 0 "Rads" the big facility works I have not built the one that works with the sun yet, when I get home I can send turn file
The fusion reactors use the new points generation ability.
I know that dosen't show up in your reports, but it DOES get added to your storage totals.

PS:
I've got an alternate lightningbolt icon, which looks a little better, I think...
http://imagemodserver.mine.nu/other/...Mods/GritEcon/

OK so I will not "See" it NP I can live with that
__________________
Kill em all let God sort em out
Reply With Quote
  #137  
Old June 28th, 2004, 05:20 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: New SJ mod

SJ, this is still Beta? weapons will not go above Lvl 1 for the most part are you still working on it?
__________________
Kill em all let God sort em out
Reply With Quote
  #138  
Old June 28th, 2004, 05:46 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New SJ mod

Yeah, I still need to grid tech the weapons, but that will just allow improvements to cost/power/etc rather than major differences.

Missile weapons level 2 gives you the ability to shoot down missiles with your fighters, so I made that available.

---
I'll be done university in August, and then I'll have plenty of time to finish all these things up.
For now just tweaks and bugfixes.
Reply With Quote
  #139  
Old June 28th, 2004, 11:29 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: New SJ mod

OK, I've been playing it and could not get above Lvl 1, so far I have yet to run into another race to see how combat is I will let you know
__________________
Kill em all let God sort em out
Reply With Quote
  #140  
Old June 28th, 2004, 11:52 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New SJ mod

Oh, if you're playing SP, you should know that if you run it as tactical combat, you won't be able to shoot down the missiles with your fighters.

You need to play either strategic or AUTO tactical.

PS:
I have been told that PBW now has the June 6th Version installed and playable.

Be sure to select ALPU, as the AIs are almost certain to cause havok.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:16 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.