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  #1  
Old July 4th, 2004, 07:26 PM
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Default Re: New SJ mod

Quote:
Thats why the project is so expensive and thus vulnerable to counter intel.
Actually that makes it less vulnerable to counter intel...
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Old July 4th, 2004, 07:40 PM
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Default Re: New SJ mod

I seem to recall having read that SJ mod makes Counter Intelligence an offensive project disturbing enemy Intelligence projects. Am I confusing mods or is my memory truly faulty?

Edit: A quick glance at the Intelligence Projects file shows that they indeed use the Intel - Delete Project ability.

[ July 04, 2004, 18:47: Message edited by: Alneyan ]
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Old July 4th, 2004, 08:16 PM
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Default Re: New SJ mod

Hmmmm...Image mod combat pac....nope I do not have that one
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Old July 4th, 2004, 08:20 PM
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Default Re: New SJ mod

Hmmm. not on the Image mod site will keep looking
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Old July 4th, 2004, 08:32 PM

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Default Re: New SJ mod

It is on the Image Mod Site. Here's the Link to the file

http://imagemodserver.mine.nu/other/...mbatpack10.zip
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Old July 5th, 2004, 07:29 AM
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Default Re: New SJ mod

Quote:
Originally posted by mottlee:
Hmmm. not on the Image mod site will keep looking
Not on which site, specifically?
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Old July 5th, 2004, 08:04 PM
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Default Re: New SJ mod

Site listed in the sticky above, is on the mirror site so I found it
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