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December 22nd, 2003, 10:32 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: A little disappointed...
Your main concern seems to be with diplomacy, where all AIs I know of are awful at best. (At worst they are easily exploited, cheated and abused) You may consider to leave diplomacy aside (meaning there will be no trades, treaties, or other things along these lines) with the AI, hoping the AI won't attack you when you are not watching.
Otherwise, if you do like diplomacy, you should really play PBW as only humans can be interesting in this field. When playing the AI you cannot quite grovel, bully, threaten or bluff, while an human will respond accordingly. And good luck for asking an AI to withdraw these colonizers from your systems. 
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December 22nd, 2003, 03:25 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: A little disappointed...
And make sure to get the latest patch for the game. As far as I know, 1.84 is the most recent patch. That, plus the TDM mod, should make the game more emjoyable. I would still stick with the diplomacy, because if you get a treaty where they give you resources and research points, then you get those for free as long as you have good relations with that race. Doesn't hurt to have a mighty fleet, because a race never asks you why you're building up near his borders.
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December 22nd, 2003, 04:45 PM
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Corporal
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Join Date: Sep 2000
Location: The Earth, same as everyone.
Posts: 192
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Re: A little disappointed...
I was ready to stop playing SE:IV for a while (I've played it for years now...) until I installed the TDM Mod.
Totally different beast! The AI is greatly improved...
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December 26th, 2003, 03:36 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: A little disappointed...
Quote:
Originally posted by Jarhead0331:
Well, I finally broke down and bought SEIV: Gold and I liked it initially. It was really easy to get into, seemed to be very rich in options and I definitely had that all too rare these days feeling of "just one more turn...promise!" However, after playing for a few hours and trying multiple games, I'm beginning to think that the AI is very bad. This surprises me because all that I had read about the game seemed to indicate that the AI was very good.
I keep getting weird AI behavior in my games though and its making it pretty difficult to get very far in the game. For instance, some races constantly offer to make trade agreements and then they break them a few turns later for no reason...then they re-offer a few turns after that. Also, upon first contact, a races first action is to destry my colonies, and after they do that, they still have a warm or positive attitude towards me on the race screen. Also, many of the races are too often xenocidal...I mean they just mercilessly attack for no reason...you can chalk it to it just being in the nature of that particular race, but it has happened with many of them and with ones that aren't described as being that hostile...its getting to the point where its no longer fun...
Just my .02
Semper Fi
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Yes, the TDM really improve the AIs. But be prepared to see again aggressive AIs (yes, they will attack you without reasons too).
I did 3 AI scripts and honestly prefer this way: is more easy to take advantage from the friendly AIs (for example, exchange 10 FG without engines or weapons, for 1 Colony Ship!).
As was wrote here, the diplomacy with the AIs is not the strong side of the game...
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December 26th, 2003, 04:33 AM
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Private
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Join Date: Dec 2003
Location: Texas
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Re: A little disappointed...
Master Belisarius...
I was just going to post that with the TDM mod, the AI is still super-aggressive! I haven't played much with TDM installed, but I don't notice too much of a difference.
I thought that the AI in MOOII was very good. I wish the enemy AI and diplomacy in SEIV would be similar to the way it was in MOOII...I won't even mention MOOIII for obvious reasons...
Semper Fi
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Not as lean, not as mean but still a Marine... OORAH!!!!
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December 26th, 2003, 05:13 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: A little disappointed...
Hmm. Most people complain AI is not aggressive enough  It is impossible to please everyone
BTW, did you change "ai uses mega evil empire" to FALSE in settings.txt as suggested ? That alone should make AI more faithfull in the endgame.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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December 26th, 2003, 05:17 AM
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Private
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Join Date: Dec 2003
Location: Texas
Posts: 16
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Re: A little disappointed...
Oleg...not aggressive enough? Are you kidding? I am yet to meet an AI empire where they haven't attacked me almost immediately after first contact and then have murderous feelings towards my empire...and this is for no reason...also, I give gifts almost always, and even if the AI says something friendly in response, they still attack me on the next turn or two...It doesn't get more aggressive than that...
Semper Fi
__________________
Not as lean, not as mean but still a Marine... OORAH!!!!
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