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January 21st, 2004, 06:27 PM
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Shrapnel Fanatic
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Re: Why game is so easy?
Have you considered making an AIC without the slowness of Proportions?
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January 21st, 2004, 06:41 PM
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Lieutenant Colonel
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Re: Why game is so easy?
That is a good question Fyron…
Some Players like Star Liners and true, this tends to slow the game by its mundane micromanagement.
= = =
AIC has 2 starting option settings for your characters trait game style.
(1) OS* This will yield a more robust game without the need for Star Liners.
(2) Players also have the MP* Settings that is for multi-Player games or Solo games and this will yield the many more options and facilities that will increase the players Resources, Empire Storage, Ship Repair, Research speed, Construction speed and increased ship total counts. With increased Research and many other additions the game will move at a more robust pace.
By choosing the OS* and/or MP* as your players starting game triat style; will increase the pace of the game dramatically.
[ January 21, 2004, 16:58: Message edited by: JLS ]
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January 21st, 2004, 06:50 PM
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Shrapnel Fanatic
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Re: Why game is so easy?
I am not talking about starliners, but the entire slowdown of Proportions. The extreme importance of the HW and long, long time it takes to get colonies to be productive and such.
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January 21st, 2004, 07:04 PM
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Lieutenant Colonel
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Re: Why game is so easy?
I won't speak for Proportions other then to say it is the finest mod I have ever played.
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With respect to AIC:
With OS* option the Population will grow 10 fold and reach 100% Production much faster then with the need for star liners building up population masses.
With MP* The research and other options gives the Facilities and additional Population Options that also will speed colony development
But AIC may not be for you, Fyron, and this is ok
Although Urban Centers are additional tools for AIC players to have, the game is not dependent on them (AT ALL)- - -
{{{unless you are playing AIC in Finite and the need for them is now great.}}}
In regards to the Home World, well all se4 is dependent early on for there Home Worlds survivability and that Population base it has to offer.
Many may say, that AIC Home Worlds yeild many more Options and Abilities then se4.
[ January 21, 2004, 17:55: Message edited by: JLS ]
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January 21st, 2004, 08:12 PM
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Shrapnel Fanatic
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Re: Why game is so easy?
Quote:
Many may say, that AIC Home Worlds yeild many more Options and Abilities then se4.
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Others would say that the restricted nature of colonies removes more options than that allows.
But yeah, AIC is too slow paced for me. This is why I suggested a Version not so dependant on the Proportions roots. 
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January 21st, 2004, 08:17 PM
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Lieutenant Colonel
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Re: Why game is so easy?
OK, thanks Fyron, I will do more with options OS*, MP* and another...
Thanks for the input
JLS
[ January 21, 2004, 18:18: Message edited by: JLS ]
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January 21st, 2004, 11:10 PM
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Lieutenant General
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Re: Why game is so easy?
AIC is already far faster then Proportions. Cities are roughly 1/2 of cultural centers and can be build VERY FAST with extra option O1. Too fast for my taste BTW. With this option, ~100 turns with no big wars and one should be able to double or even triple the HW production output.
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