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  #1  
Old January 22nd, 2004, 04:18 AM

Paul1980au Paul1980au is offline
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Default Re: Ship weapon loadout

This blanket assumption thread has really gone places hasnt it lol.
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  #2  
Old January 22nd, 2004, 04:28 AM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: Ship weapon loadout

Fyron, this thread will be well-remembered the next time you comment on my spam.

*Narf, once more in the spectater's gallery. Otherwise known as the Peanut Place.*
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  #3  
Old January 22nd, 2004, 04:30 AM

Paul1980au Paul1980au is offline
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Default Re: Ship weapon loadout

Ive got blanket assumptions about spamming to but i shall keep quite on that one. A good email spam filter is a good start and a firewall and so forth.
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  #4  
Old January 22nd, 2004, 05:00 AM

Renegade 13 Renegade 13 is offline
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Default Re: Ship weapon loadout

I've got just one thing to say:


"CALM DOWN!"

That's all
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #5  
Old January 22nd, 2004, 06:38 AM

oogs oogs is offline
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Default Re: Ship weapon loadout

/me heads back to tinker with his ship weapon loadout. so far, i've decided that heavily shielded PD ships with lots of DF and M ships do the trick. oh, fighters are awesome too... it's funny to watch the AI use a carrier with ~240 fighters
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  #6  
Old January 22nd, 2004, 07:31 AM
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Fyron Fyron is offline
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Default Re: Ship weapon loadout

Just play a PBW game and you will see how fighters are nearly useless...
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Old January 22nd, 2004, 07:44 AM

Paul1980au Paul1980au is offline
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Default Re: Ship weapon loadout

Would like to see new fighter only weapons. Perhaps experience levels for fighter squardans ?

We have mines, fighters, sats, drons and what else could we have - fighters that could deploy mines in battle that could allow them to retreat and catch enemy ships ?

Fighter killing satelites ?

Throw some ideas around folks
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