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Old January 23rd, 2004, 04:23 PM
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Default Re: Ship weapon loadout

Quote:
Originally posted by primitive:
BTW: Missile ships can do most of the same thing fighters can, but at a greater cost.
Sorry Primitive. I disagree with you on fighters, but the discussion is at least interesting. Missles I cannot agree with this at all. Missles are not nearly useless past the middle of the game, they are completely so. In the space of 1 CSM you can put 2 and a half PDC, more then enough to counter the missle considering they fire three times as often. And you can't get tricksy with missles and put ECM or shields to make them tougher like you can with the fighters. And the missles are three to five times as expensive per Kt then the PDC. So on either a tactical or an econmic basis you can quite easily see that missles are non-competative once PDC become widely available. It's not a matter of just spending more for more missles, because your opponent can counter the more missles for less cost. The numbers get worse for you the more missles you use. They only work against a totally unprepared enemy. Unless you are talking about a mod or something.

[ January 23, 2004, 14:24: Message edited by: geoschmo ]
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