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  #11  
Old January 21st, 2004, 06:01 AM

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Default Re: Battlestar Galactica Mod V0.0.1

Drake113. Any images that look good with dimensions at 128x128 would help. The idea is to replace the events images the game currently use with images that reflect the Battlestar Galactica universe. I also can use images with the dimensions of 128x128 to replace some of the shipsets images the Colonials and Cylons are using. There no rush though: I won’t need the images for a long time.
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  #12  
Old January 21st, 2004, 06:27 AM
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Default Re: Battlestar Galactica Mod V0.0.1

You should consider submitting the events to the Image Mod, so that its Events Pack can get above Version 1. Just prefix all of the event files with something like "BSG_", so that the mod can avoid having duplicate filenames. All the B5 event images in the Image Mod are named like "B5_Ship Explosion.bmp."
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  #13  
Old February 3rd, 2004, 05:25 AM

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Default Re: Battlestar Galactica Mod V0.0.1

I have made a lot of progress with the BSG mod. Because of my inability to make new images for the BSG mod. I have had to use and altered a lot of BSG images from various art websites. I’m no longer comfortable with the number of copywrite images this mod is using or would use. I will continue making the mod but will only use original SE4 images. If anyone has or would like to make any BSG images, that would help. I have also tried to make new Shipsets for the Colonial and Cylon races, doing only a small re-working of Dracus’s original Colonial and Cylon Shipsets. If anyone is interested in making new Shipsets for the Colonial and Cylon, that would be helpful too.
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  #14  
Old February 3rd, 2004, 11:41 PM
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Default Re: Battlestar Galactica Mod V0.0.1

Quote:
Originally posted by userx:
FYI. For those of you interested in Battlestar Galactica, they are beginning to shoot the new series here in Vancouver in March.. should see it on TV next fall.
That's good news. I was wondering if they were going to make an ongoing series. Even it wsa different than what we've become used to, I liked the new take on BSG, and can't wait to see what they do in the long run. Hopefully, the Sci-Fi channel will give them a chance to run more than one season this time.
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  #15  
Old February 27th, 2004, 11:04 PM

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Default Re: Battlestar Galactica Mod V0.0.1

My BSGM is ready but I don't have any way to post it. Can any one help? It is only 2.12 MB
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  #16  
Old February 28th, 2004, 12:27 AM
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Default Re: Battlestar Galactica Mod V0.0.1

Email it to admin spaceempires net (insert @ and .) and I will host it on SpaceEmpires.net.
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  #17  
Old February 28th, 2004, 02:52 AM
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Default Re: Battlestar Galactica Mod V0.0.1

Space Empires DOT net is a great site. Fyron should have an idividual forum for each mod he hosts.
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  #18  
Old February 28th, 2004, 06:37 AM

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Default Re: Battlestar Galactica Mod V0.0.1

The Battlestar Galactica ModV0.0.1

Direct Download:
http://www.spaceempires.net/home/mod...=getit&lid=385

Details page:
http://www.spaceempires.net/home/mod..._Mod#dldetails

Thanks Imperator Fyron.
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  #19  
Old February 28th, 2004, 07:19 AM
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Default Re: Battlestar Galactica Mod V0.0.1

Quote:
Originally posted by Atrocities:
Space Empires DOT net is a great site. Fyron should have an idividual forum for each mod he hosts.
That would be insane! That would be a huge number of forums.
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  #20  
Old February 28th, 2004, 07:42 AM
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Default Re: Battlestar Galactica Mod V0.0.1

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by Atrocities:
Space Empires DOT net is a great site. Fyron should have an idividual forum for each mod he hosts.
That would be insane! That would be a huge number of forums.
Yes, but if they were all used, think of the bandwidth you would have used each month.....
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