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  #1  
Old March 5th, 2001, 04:00 PM

Spyder Spyder is offline
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Default Re: How many people set their OWN planet type to ICE??

The Arachnid Consortium uses Gas/Hydrogen. Their frequency is intermittant, but, the catch is that they are almost always large & huge. This helps to balance out the quantity problem for me. The problem *I* have is trying to decide which to research next...Ice or Rock...it seems like I always pick the wrong one


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[This message has been edited by Spyder (edited 05 March 2001).]
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  #2  
Old March 5th, 2001, 05:26 PM

KiloOhm KiloOhm is offline
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Default Re: How many people set their OWN planet type to ICE??

I use Gas / Carbon Dioxide for my Nerdon race. I chose Gas because...well...Nerds tend to stink so I thought them living on a "gassy" world fit.

I chose Carbon Dioxide because at my work, we call people who are useless "CO2 makers", meaning all they are good for is breathing. Thought it would be a race with a little style (very little! .

Oh, of course I set my reproduction rate to 91%...Nerds just can't seem to find many dates..

I hope I have not offended any fellow nerds!




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  #3  
Old March 5th, 2001, 06:16 PM

Jason2 Jason2 is offline
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Default Re: How many people set their OWN planet type to ICE??

I have set my race to Ice/Carbon Dioxide and Ice/Methane several times and found that the Ice/Carbon Dioxide actually seemed to give me an advantage (as Rock/M or Rock/CD).

I haven't tried the no atmosphere yet... I tend to roleplay the creation of my race and visualize such a being as the Crystal dudes (can't remember name).

I also haven't tried Ice/Oxygen, but will now...

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  #4  
Old March 5th, 2001, 08:41 PM

Talenn Talenn is offline
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Default Re: How many people set their OWN planet type to ICE??

One thing to keep in mind is that while Rock maybe the most common type of planet found, Rock is ALSO the most common type of planet AI races will inhabit. This means lots of increased competition for the same systems. It also means that the new AI routines will 'covet' your planets and cause a negative diplomatic penalty.

I think Ice and Rock are fairly well balanced because of this. I think Gas Giants are an utter no brainer and they make the game far too easy if selected. There arent many Gas Giant AIs and almost all of the planets are Large/Huge. There dont seem to be to terribly many LESS GG planets either and their values are on par. (I was hoping to see something like lower mineral values or something for GGs so you have to have more mines to get the same results, thus offsetting some of the size advantage).

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Old March 5th, 2001, 10:09 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: How many people set their OWN planet type to ICE??

quote:
Originally posted by jpinard:
I usually set my own planet type to ice, and always seem to be at a huge disadvantage against the other races.

How many people, especially those that complain the game is too easy, set their planet types to ice?



It's only a short-term disadvantage. In the long run it's an advantage because sooner or later you'll be able to conquer a rock colonizing race and get that colonization tech. This will almost always be MANY turns before any of the AI races can do the same. AI vs. AI wars are very slow. Now you've got TWO colonization types and you're well ahead of the AI races unless they've found a colonization tech in ruins or (unlikely) conquered another race themselves.
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Old March 5th, 2001, 10:47 PM

Possum Possum is offline
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Default Re: How many people set their OWN planet type to ICE??

Sigh.

I've been in a 3-player game with sequential movement for a while now, current stardate is 2403.6

Yan, one of my honorable opponents, has his home planet type set to Ice/None and he is still kicking our asses, the young impulsive schemer!

My point here is just that superior ability is still enough to oversome such a disadvantage, even against human opponents.
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Old March 6th, 2001, 12:58 AM
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geoschmo geoschmo is offline
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Default Re: How many people set their OWN planet type to ICE??

Possum,

No disrespect to the Honorable Yan, he may be in fact a great strategist, but I don't consider Ice/None to be a disadvantage. I would have to say it is a great advantage over any rock/any and at least on par with Gas/any.

Consider your typical neutral ai has rock, odds are the first such ai Yan came incontact with had that, and in surendering to him gave him that tech.

Now very early in the game he has the ability to colonize every moon in the quadrant. And since a domed moon only has room for one facility, chances are slim that anyone has colonized any of them.

But with his non-aptmosphere breathers being able to build more facilities, now he can have on average 3 to 5 colonies in every system that can support space yards AND produce resources to boot.

Some disadvantage!
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