|
|
|
 |

January 24th, 2004, 10:19 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Invasion! Mod Discussion Beta 0.40
i thought it was funny. not hilarious, but still funny.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

January 24th, 2004, 03:17 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Sure you can use it as a weapon, but why not pick some EMR that's a bit stronger like X-Rays? Unless of course you are going for the classic Martian "Heat Ray".
|

January 24th, 2004, 07:50 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Well the mod where CW borrowed those from has X-Ray Lasers... and CW has UV Lasers in Invasion... it is not as if the IR Laser is the only one used.  At least in Adamant, it is longer ranged and weaker than the X-Ray Laser.
|

January 25th, 2004, 02:10 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Everyone that makes a solid contribution to the mod whether that be an idea or informing me of bugs will get a new weapon in the mod named after them.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|

January 25th, 2004, 04:05 AM
|
General
|
|
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Ok, I promised to test your mod, and here are some preliminary results:
- A dedicated Savegame folder would be nice, just to keep the savegames of mods separate.
- If possible, have AI’s colonize a little more in the early game. In my first game, many AI's seemed to have trouble.
- Error in Ultra Violet Laser description. You have utra instead of ultra.
Its not very much, but I haven't had much time to spend recently. Hopefully more to come.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
|

January 25th, 2004, 04:25 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Thank you, I just fixed the first and Last things on your list and I'm gonna get to work on the AI soon.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|

January 27th, 2004, 12:50 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Invasion! Mod Discussion Beta 0.40
Beta 0.26 of Invasion! has been released
You need the newest Versions of FQM Deluxe and Image Mod to play properly
http://www.spaceempires.net/files/cw/Invasion.rar
Change List:
Added a dedicated Savegame folder
Fixed error in Ultra Violet Laser description.
All Versions after this one will be in a folder that is named the same(Invasionbeta24 ect.. will not be used anymore) They will now all be released as "Invasion" as the folder name. So before installing this delete all other Versions of Invasion! unless for some odd reason you want to keep them.
Added Brand spanking new splash screen (looks really nice)
Added smooth population bonus every 1% (Thank you Fyron)
No AI changes yet. I recommend that you join the PBW game Invasion! the AI is still playable but don't expect much of a challange
[ January 27, 2004, 00:02: Message edited by: Combat Wombat ]
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|