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May 30th, 2004, 07:33 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
I have started a new Invasion! PBW game. It's called Invasion! 2nd Wave. So I am looking for 9 players to come play. It should be great fun we are going to play on a small map. Compared to the first games huge 255 system map. So it should be a completely differen't game. Even if you are in the first Invasion! game you are more than welcome to play this one.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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May 30th, 2004, 10:09 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
Invasion! 2nd Wave has its first player, Welcome to the game Dinesku
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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May 31st, 2004, 05:04 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
Invasion! 2nd Wave has its second player, Welcome to the game RazorTSharp
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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May 31st, 2004, 06:27 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
Alright I have begun an extensive AI testing game for Invasion! and here are some of the early results.
Me
Tech Levels : 51
Systems: 3
Planets: 21
Units: 0
Ships: 39
Bases: 10
Place: 1st
2nd Place AI
Tech Levels : 40
Systems: 1
Planets: 13
Units: 101
Ships: 5
Bases: 0
3rd Place AI
Tech Levels : 40
Systems: 1
Planets: 12
Units: 231
Ships: 9
Bases: 0
4th Place AI
Tech Levels : 40
Systems: 1
Planets: 12
Units: 231
Ships: 7
Bases: 0
5th Place AI
Tech Levels : 40
Systems: 1
Planets: 10
Units: 106
Ships: 8
Bases: 0
So this shows that the current Invasion! AI still colonizes planets but not as fast as it should. So if you want to play Invasion! Singleplayer the AI is still operable but it will not challange anyone but the most novice players even if it is set on hard will full bonus.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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June 8th, 2004, 08:03 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Invasion! Mod Discussion Beta 0.40
i have found another bug.
While my scouts are finally moving with speed 3, i tried to construct a tiny carrier, which has a max engine setting of 2, again. So i decided to put one level 3 engine in it, and another level 3 reactor. In the design screen it reads "3 movement points" (1 from engine, 2 bonus from reactor), but now that the carrier is ready it can only move at speed ONE. I understand you want to slow down the game (somehow), but carriers / ships which move with speed 1 ?! I must have missed something again.
ty
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June 8th, 2004, 09:35 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
Hmm, I will look into that. It was not done on purpose I assure you. 0.32 will be coming out soon anyways I should be able to have the fix in there
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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June 8th, 2004, 10:09 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: Invasion! Mod Discussion Beta 0.40
I have recreated what you are talking about except for my tiny carrier gets 3 movement exactly like its supposed to.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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