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  #1  
Old March 7th, 2001, 02:28 AM

Zeno42 Zeno42 is offline
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Default Re: Another SE4 Comp Modder Update

quote:
Originally posted by Codo:
Well my main concern was that when I started a brand-new clean game with my mod'ed comp.txt file, the game kept locking up on the second turn until I moved my changes to the end. I don't *think* I had any spelling errors or added/missing lines in my files, but who knows...

Mebbe I'll try adding things to the middile again and see what happens....

Codo



If you have problems doing this - especially with my Modder - please send me the offending file so I can investigate. I have yet myself to have any trouble running fresh games of SEIV with inserted components, but by no means have tested every possible configuration.

As for rearranging the file - I concur. I have actually been toying with the idea of providing some sorting functions to acheive just that end (sort by name, by family, etc)

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Old March 8th, 2001, 01:40 AM
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Daynarr Daynarr is offline
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Default Re: Another SE4 Comp Modder Update

I have found a weird bug in the components modder 1.0.11. If I select insert, then cancel (don't go through with it), then add; it will add new copy of the component at the end of the list, which is how it is supposed to be. But, when I delete this new component it stays in the list with empty fields and all new components are added after this one. This only happens if you select insert and then cancel before you add new component.

[This message has been edited by Daynarr (edited 07 March 2001).]
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Old March 8th, 2001, 02:47 AM

Zeno42 Zeno42 is offline
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Default Re: Another SE4 Comp Modder Update

Ah the wonders of mass beta testing.

I'll fix it shortly.

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