My test and observations were indeed all in turn based games and empires under human control.
The best solution to correct this would be to ask if the stationary ships/fleet want to engage in combat (like when you are about to enter a sector with enemy ships).
So in all other situations combat takes place? E.g. an unarmed minesweeper with sensors in a nebulae, which is able to see enemy ships while the enemy can't see him, will be involved in a combat if by chance the enemy enters his sector in a simultaneous game?? That would be not to good either IMO (unless you think that knowledge kills you is appropriate
). And what about if the stationary fleet/ships is actively cloaked?
[ February 02, 2004, 16:08: Message edited by: Q ]