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February 16th, 2004, 07:50 PM
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Captain
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Join Date: Nov 2002
Location: Finland
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Re: Planets rioting
I wouldn't take extra happiness points:
1.2.4 Happiness: Every five percentage points you increase your happiness makes 0,1% people happier every turn. For example if you increase happiness 10% it's the same effect if you have one troop on your every planet.
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'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
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February 16th, 2004, 09:17 PM
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General
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Join Date: Jan 2003
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Re: Planets rioting
Quote:
Originally posted by Asmala:
I wouldn't take extra happiness points:
1.2.4 Happiness: Every five percentage points you increase your happiness makes 0,1% people happier every turn. For example if you increase happiness 10% it's the same effect if you have one troop on your every planet.
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Hehe, like I said...Asmala is the "Analyzer".
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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February 16th, 2004, 10:09 PM
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Corporal
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Re: Planets rioting
a recapture or police force is also a good idea-- I usually build a small transport loaded with "police" troops (police troops are cheap and have only the cockpit and maybe one weapon) keep your transport upgraded with engine tech so that it can move fast to any trouble spots, emergency propulsion, and if you have the tech a warp point opener-- this will ensure fast arrival to trouble systems.
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February 16th, 2004, 11:17 PM
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Shrapnel Fanatic
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Re: Planets rioting
Have you read the FAQ yet?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 16th, 2004, 11:24 PM
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Second Lieutenant
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Re: Planets rioting
Or if you have orbiting ship yards - have an orbiting cargo base. You can store lots of troops in one planet on the system - build em on planet and transfre up - have a quick moving transport in each 2nd system and you can move the troops should troubles start. More a better tactic if you have a high events setting with the worse severity settings.
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February 17th, 2004, 09:30 PM
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Sergeant
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Re: Planets rioting
Quote:
Originally posted by Paul1980au:
Or if you have orbiting ship yards - have an orbiting cargo base.
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This is my usual tactics. I build shipyard on almost every planet and then orbiting Space yard with garco base in it. Usually they build ships and fighters, but at wartimes, they occasionally do some troops if planets are rioting. My people always smile happily when there is a gun pointed on their backs 
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February 17th, 2004, 10:31 PM
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Major
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Re: Planets rioting
Small addition about riot prevention:
If you are Bloodthirsty, conclude a Partnership treaty carefully. Partnership treaty has highest negative effect on you pop happiness after Subjugated treaty and plagued planet in system. But declaration of war will make 'em really happy.
And vice versa, if you're playing for Peaceful race. Look at Happiness.txt - it's all where.
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