|
|
|
 |

March 8th, 2001, 03:33 PM
|
Private
|
|
Join Date: Feb 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Climate Control Facility ?
Lerchey - I was refering to the Climate Control Facility not the Atmospheric Modification Plant. The CCF is suppose to upgrade the planet conditions for better reproductive rates. Thanks for your input though.
Possum - That is the same problem I am having. I've had a CCF III on a planet with unpleasant conditions for at least 20 turns now. I would think it would take less time to better planet conditions a little then to convert a planet's atmosphere.
Has anyone out there had any success with the Climate Control Facility?
Thanks,
Questor
|

March 8th, 2001, 03:54 PM
|
 |
Captain
|
|
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Climate Control Facility ?
Like Drake. I never build them.
For an extra 2k,2k,2k, you could instead build a Value Improvement Plant III that DEFINITELY increases your resources at the rate of 3% every year.
|

March 8th, 2001, 05:50 PM
|
 |
Major
|
|
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Climate Control Facility ?
I've had Climate Control Facilities on some "Deadly" planets for ages, and not gotten them to improve.
However, I think I've seen a couple planets improve to "Good". But I haven't really tracked it very well.
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
|

March 8th, 2001, 06:16 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Climate Control Facility ?
Darn, wrong password any my post was erased.
---------------------------
Ok, we have: CI3 = 3% increase / turn
6 or 7 levels of conditions
-Optimal
-Good
-?Pleasant?
-Mild
-Unpleasant
-Harsh
-Deadly
Now, assuming that conditions range from 0%-100%, we have:
roughly 12% per level / 3% increase = 4 years = 40 turns to increase one level
Assuming conditions range from 0%-255% (like value)
roughly 36% per level /3% increase = 12 years = 120 turns to increase one level.
So, you're left waiting for 50-100 turns just to go from Harsh to unpleasant.
There's, your problem, the solutions ar clear: build multiple CI3s, or mod.
__________________
Things you want:
|

March 8th, 2001, 08:59 PM
|
Lieutenant Colonel
|
|
Join Date: Dec 1999
Location: Pittsburgh, PA, USA
Posts: 1,423
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Climate Control Facility ?
Questor,
Oops. Guess I should stop reading threads when I'm half asleep. No, I haven't used the climate control facilities recently, mainly because they didn't appear to be very effective. I didn't actually TEST this, it's been more of a gut feel. I'll try it this weekend to see if they are doing anything.
John
|

March 8th, 2001, 10:24 PM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Climate Control Facility ?
Hmmm CCIII lets see IF your planet is at the bottom end of say mild it will take longer to get it you 1 level than if it were on the top end of mild. what I do not know is IF you put more than 1 do the others help or is it a waste.
Geee I did not know that if you put an atmophire (sorry) you will gain facalitys
Mott
__________________
Kill em all let God sort em out
|

March 8th, 2001, 10:38 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Climate Control Facility ?
quote: IF your planet is at the bottom end of say mild it will take longer to get it you 1 level than if it were on the top end of mild
What I mean is that:
Say Mild is 50%-59%.
If your planet is 51%, that's mild. But, it will take 30 turns to go up 9% to be 60% which is good/pleasant.
If your planet is 59%, its mild. But it only takes 3 turns to go up 1% to be good/pleasant at 60%
-------------------------------
Value improvement facils stack & I think Condition improvements stack too.
__________________
Things you want:
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|