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  #1  
Old March 8th, 2001, 12:27 AM

Sinapus Sinapus is offline
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Default Re: No comparison to MOO2

Ah, brainsuckers. I play realtime-mode in tactical missions so they aren't as much of a threat. Except for the damned aliens with brainsucker launchers. I begin hoping for them to start carrying disruptor guns instead after awhile.

The thing that would spawn worms when it died is called a Multiworm. Use of grenades and autofire can keep the Hyperworms it spawns when it dies at bay. The real pain about Multiworms was trying to stun one of the damned things to bring back for study. That vomit it spits out is painful.
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Old March 8th, 2001, 12:30 AM

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Default Re: No comparison to MOO2

quote:
Originally posted by Daynarr:
XCom 3 ruled.

It was also first game I know that claimed to have learning AI.



Yeah, and it seemed to work too. Or at least the aliens didn't always do the same thing over and over again...

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Old March 8th, 2001, 12:55 AM
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Default Re: No comparison to MOO2

The most annoying thing about MOO2 was the AI shipbuilding, Doomstars with 99 nuke missle launchers and thats about it??? It just couldn't build good ships, my med class could go one on one at impossible with their titan or doomstars. Lets just hope MOO3 (yes moo3, release date is 2002, 2nd quarter I think) will be better. Till then se4 rules, and with the modding ability it will rule for a long time to come. Here's hoping for a 'big company' release of SE5. (or is that a really good thing?? Could a company, say Microprose, release a better SE or would they ruin it with overproduction and eye candy?? They would probally make it RTS and UNmoddable.)

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Old March 8th, 2001, 01:00 AM
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Default Re: No comparison to MOO2

Sad news on dreamland: http://www.gamesdomain.com/gdreview/str.html


quote:
Originally posted by raynor:
I love that line of games. I still go back and play the first one every now and again. I can't wait for the new one they are working on:
http://www.mythosgames.com/



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Old March 8th, 2001, 01:19 AM
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Default Re: No comparison to MOO2

Thanks, Mephisto. I hadn't heard. Sad news indeed. I guess the big companies think TB strategy gamers like us are a dwindling breed.
It would have been awesome, though. That physics engine blew me away. In XCOM, I loved using the rocket launcher to clear out the bottom floor of a building. But the top floor was still there. With the physics engine, the top story would have come tumbling down... I'm gonna go cry in my beer tonite at this sad news. Wait! I forgot. Patch 4 is out. Yippee!

[This message has been edited by raynor (edited 07 March 2001).]
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Old March 8th, 2001, 01:23 AM
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Default Re: No comparison to MOO2

Here is more info on the Dreamland subject: http://www.freelancer.ag.ru/dream/report_eng.shtml
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Old March 8th, 2001, 10:26 AM
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Default Re: No comparison to MOO2

Yes, sad indeed.

The bright side of things is that Stars Super Nova is still going to be released.

And then theres empire earth too.
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