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February 25th, 2004, 10:43 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: SEIV GOLD Patch #4 Now Available
Quote:
Originally posted by Loser:
Aw. New neutrals does not mean new neutral pictures.
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February 25th, 2004, 10:43 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: SEIV GOLD Patch #4 Now Available
Well hot damn. That was fast. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 25th, 2004, 10:45 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: SEIV GOLD Patch #4 Now Available
Quote:
Originally posted by Loser:
Aw. New neutrals does not mean new neutral pictures.
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Thats depressing. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 25th, 2004, 10:47 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: SEIV GOLD Patch #4 Now Available
Now I have to update my two web pages.  I mean  that the Patch is out, but  that I now have work to do.
Also I hate dial up. It is going to take me an hour to down load this new patch.
Thanks Tim for posting the info about the patch here in the forum.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 25th, 2004, 10:48 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: SEIV GOLD Patch #4 Now Available
Hey, why do mods like TDM and FQM have files like Components.txt?
That will override the new Components file that comes with patch 4.
[edit: if it matters to anyone who doesn't already know, the following files in the Data folder have newish dates.
Abilities.txt
Components.txt
Facility.txt
Settings.txt]
[further edit: I looked a bit more and it looks like, other than some logs in the root and, of course, the executable, those four files are the only ones changed. Of course, I could be wrong.
hhmm... Did SE IV always come with the Mod Picker, I didn't look to see if it was there after the reinstall but before the patch. I seem to remmeber that I had to download it before... Maybe it came with one of the other mods I already installed?]
[ February 25, 2004, 20:59: Message edited by: Loser ]
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February 25th, 2004, 11:19 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: SEIV GOLD Patch #4 Now Available
I think anything changed in the data files is just the descriptive text at the top, so the mods are *probably* safe. But I'm not a beta tester and I haven't looked over the new data files that much, so I can't be entirely sure.
Now if only the mousewheel support would work for my laptop touchpad's "edge scrolling"... it doesn't work on Mozilla either without some fiddling with settings that I can't recall... Anyone else had a similar problem and actually remember how to fix it?
(David Gervais didn't get his name in the credits for the new title screen???  )
(Now to get started on my uber-mod... yah right, I'll just tell all my ideas to Fyron and he'll put them in Adamant, less work for me  )
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The Ed draws near! What dost thou deaux?
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February 25th, 2004, 11:25 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: SEIV GOLD Patch #4 Now Available
Quote:
Originally posted by Loser:
Hey, why do mods like TDM and FQM have files like Components.txt?
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It's probably just a holdover from when you needed all the data files in the mod directory...
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