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  #1  
Old February 28th, 2004, 02:11 AM

bearclaw bearclaw is offline
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Default Re: SE IV The End Of An Era.

My only gripe in the change from SE3 to SE4 was research. I still prefer SE3-style research. Though SE4-style kind of grew on me.
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  #2  
Old February 28th, 2004, 02:23 AM
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Puke Puke is offline
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Default Re: SE IV The End Of An Era.

Old games dont die, they just fade away.

Heres to the community that made the game worth coming back to for four years, and that will keep me coming back until SE5.

Cheers.
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Old February 28th, 2004, 02:39 AM
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Default Re: SE IV The End Of An Era.

Quote:
Originally posted by Imperator Fyron:
Let's just hope that SE5 does not drive away half of the Online SE4 community like SE4 drove away half of the Online SE3 community...
two words and sum up this.

Thier Loss.
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Old February 28th, 2004, 02:45 AM

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Default Re: SE IV The End Of An Era.

I think Aaron and malfador realize that one of,if not the biggest draw to SEIV is it's modability.Therefore i really don't think they'd do too much to detract from that.even if they go heavy 3D I believe the game can still be very modable.Look at games like Civ3,a great deal of it's mods have to be done with 3D rendered units and such,yet it has a very large fan base contributing mods all the time.I believe just as with the conVersion from SEIII to SEIV they'll keep true to many of the elements while improving on others.They won't please everybody,but the vast majority will still love it and continue to play with the enthusiasm that has been a staple of the game and these forums.
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Old February 28th, 2004, 07:40 AM
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Default Re: SE IV The End Of An Era.

I have not played Civ III in sometime. Has it improved at all? What mods would you recommend?
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Old February 29th, 2004, 12:12 PM

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Default Re: SE IV The End Of An Era.

I dont think that a lot of SE3 players has abandoned the series after SE4 release. The most players had complaints about some good SE3 game mechanics which changed in SE4, but nonetheless played it like hell.
In SE4 I missed always the excellent construction system of SE3. I also dont like that fighters in SE4 are hardcoded to be able travelling in-system. (this should be rather an option for special long range fighters, while the standard fighter should be carrier or planet based) But these are just minor gripes.

I dont think that the differences from SE3 to SE4 are fundamental. But I am not so sure that there is no fundamental difference between SE4 and SE5. I cannot believe that it is easy for a normal user to construct 3D shipsets. Also I am VERY sceptical about the real time tactical combat engine. This is a big change to the classical SE approach to this matter. Many traditional turn based gamers will leave the fanbase because of this. (maybe me included) And because of a lot of newcomers which are attracted by realtime games the whole structure of the SE-fanbase will change.

For us all I hope that MM has learned something about the MOO3 desaster.

KlausD
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Old February 29th, 2004, 12:17 PM
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Default Re: SE IV The End Of An Era.

It will still be turn based.
Have you seen the "Combat mission" game series.
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