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March 1st, 2004, 05:13 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Satellies: Major suckage? Need help.
Just mod a component to give a combat bonus for satellites. Or in the vehicle size file give them a 80% defense bonus or something.
[ March 01, 2004, 15:14: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 1st, 2004, 05:37 PM
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Corporal
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Join Date: Sep 2000
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Re: Satellies: Major suckage? Need help.
Quote:
Originally posted by oleg:
new patch improves missiles destribution and 100 missile satellites can now kill a lot of ships now !!
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???? Does this work in strategic mode battles or am I better off with Missle satellites letting them handle combat automatically?
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March 1st, 2004, 05:41 PM
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Private
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Re: Satellies: Major suckage? Need help.
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March 1st, 2004, 05:45 PM
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Private
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Re: Satellies: Major suckage? Need help.
Quote:
Originally posted by oleg:
new patch improves missiles destribution and 100 missile satellites can now kill a lot of ships now !!
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How exactly does it works now?
What's missile distribution?
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March 1st, 2004, 05:46 PM
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Lieutenant Colonel
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Re: Satellies: Major suckage? Need help.
Check out this old thread:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005111
The Talisman really helps SATs.
Engine damage weapons were very effective until a patch removed the shield piercing ability.
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March 1st, 2004, 05:55 PM
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General
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Join Date: Mar 2001
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Re: Satellies: Major suckage? Need help.
Quote:
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Satellites cannot be trained unless you are lucky enough to have a planet sitting on the wormhole or unless you have system wide fleet training facilities
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Actually, satellites can't be trained at all. Nor can fighters or drones.
Missile sats are often worthwhile, especially in Proportions. Combine them with fighter defences to help overwhelm enemy PD.
I build lots of sats: As has been pointed out before- they cost no maintenance and (once launched) no cargo space, so if your storage is maxed out and you have resources going to waste and you have a spare build queue then there's no reason whatsoever not to build them. Even if they don't hit anything, at the very least they will soak up a few rounds of enemy fire.
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March 1st, 2004, 06:03 PM
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General
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Re: Satellies: Major suckage? Need help.
I should have added I spoke of fleet training and not ship training. However, while you can have a fleet of fighters, you cannot have a fleet of satellites contrary to what I thought. (Nor of drones for this matter) So only fighters can go to a fleet and not the other units. *Puts back dunce's cap on his head and sits in the corner*
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