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  #1  
Old March 9th, 2004, 09:38 PM
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Default Re: upgrading facilities pet peeve

What gives you the right to say what makes sense in the future? Does it make sense that a factory could be built in one months time that will produce 1/18th of a worlds economic production? It's a game man. Get a grip.

If such a factory were possible, it would likely would entail some sort of prefabricated modular building techniques. So thinking an empire would build the fastest building it can to get some production going and then upgrade later is perfectly reasonable.

DO you have a clue how governments operate? Why do our highways fall apart after five years when we have the technology to build roads that Last decades? Because we cut corners and use obsolete technology to get the job done faster and cheaper. After it's in we can fix it/upgrade it.

Have you ever bought/built a pc? WOuld you sit around with no computer waiting to get enough money together to buy only the latest most expensive components? Or would you go to a computer show and buy stuff that's a little older and a lot cheaper? SO you can get a computer up and running faster? Cause you can always upgrade to better components on the next payday, right?
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Old March 9th, 2004, 09:45 PM
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Default Re: upgrading facilities pet peeve

Another example in the car vein is a tactic often used by car manufacturers to meet production quotas. They will leave parts off sometimes to get them out the factory doors with the plan that the dealership mechanics can finish the installation before selling it. In effect the car is a lower technology vehicle that's being upgraded later on.
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Old March 9th, 2004, 09:53 PM
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Default Re: upgrading facilities pet peeve

Quote:
Originally posted by geoschmo:
Another example in the car vein is a tactic often used by car manufacturers to meet production quotas. They will leave parts off sometimes to get them out the factory doors with the plan that the dealership mechanics can finish the installation before selling it. In effect the car is a lower technology vehicle that's being upgraded later on.
I will write them up for using the retrofit exploit.

*grabs a crayon...*

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Old March 9th, 2004, 09:54 PM
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Default Re: upgrading facilities pet peeve

More specific example closer to a facility:

Houses are often built with unfinished basements.

Office buildings are almost always built with parts of the building unfinished, sometimes entire floors, until paying tennants are found and the interior design is customized to their specifications. Waiting to build the building until you had 100% occupancy lined up and waiting would be ridiculous.
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Old March 9th, 2004, 09:57 PM
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Default Re: upgrading facilities pet peeve

The Capitol Building in Washington D.C. was originally built without the giant dome you see today. The building was built in a rush and congress was using it for years before the Level III Dome Upgrade was completed.

Shall we go on?
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Old March 9th, 2004, 11:36 PM
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Default Re: upgrading facilities pet peeve

Quote:
Originally posted by Slick:
It is not an exploit. <- period.

Slick.
I think it is more a problem with the construction queues not wrapping from turn to turn. I would happly build 4 LV3s in five turns If it were possible (Well I would calculate which made more sense first ) As it is now, it is a lot like desiging a ship to be finished in an exact number of turns.
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Old March 10th, 2004, 01:56 AM
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Default Re: upgrading facilities pet peeve

Removing that silly restriction of having to waste production capacity if it is not used completely for the current item would really be a big improvement. It would eliminate ALL needs for silly workarounds, and most of the micromanagement still needed for this game. Imagine not having to create ships that use exactly a multiply of your production capacity, not having to calculate if switching emergency build on/off might be useful, etc.
I really hope this silly feature will be gotten rid of in SE V.
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