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  #1  
Old March 10th, 2004, 03:24 AM
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Default Re: Any Doctor Who mods?

I think you could use a tech area that gives you the "geometrically transcendental" mount, which divides all component sizes by a number (larger as the tech advances).

A time ship would also have good cloaking levels and good temporal scanning levels. You'd need good temporal scanners to detect them. The Time Lords are psychic as well as time-sensitive, and you seem to need both to be able to pilot a time ship.

Thing is, the Time Lords don't want to rule the galaxy. I suppose though that you could make a scenario where everyone else is an unenlightened powermonger type trying to conquer them. I don't know that SE4 is particularly well equipped to handle it, though. Brute force can't really work - there always has to be some sort of gimmick or ruse to enable force to be used.

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Old March 10th, 2004, 03:42 AM
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Default Re: Any Doctor Who mods?

The government channel here in Australia is showing all the Dr Who episodes from the beginning. I expect it's going to take them a few years to get through them all. Currently they are up to the second doctor and the Ice warriors of Mars have appeared. I was just thinking yesterday that maybe the Tardis travels to alternate futures as well. That would explain why human ships and technology are different each time he goes to the future. The timeline he is in now has matter transporters.
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Old March 10th, 2004, 03:16 PM
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Default Re: Any Doctor Who mods?

I think that Ruatha mods and he's a doctor...
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Old March 10th, 2004, 03:36 PM
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Default Re: Any Doctor Who mods?

Quote:
Originally posted by Imperator Fyron:
What the heck are you guys talking about?

Ok... I see... not "Any Doctor... Who mods," but "Any Doctor Who mods." Nevermind. Silly people and your archaic TV shows.
Hey, Don't call us earthlings silly!!!
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Old March 10th, 2004, 04:09 PM
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Default Re: Any Doctor Who mods?

Quote:
Originally posted by PvK:


A time ship would also have good cloaking levels and good temporal scanning levels. You'd need good temporal scanners to detect them. The Time Lords are psychic as well as time-sensitive, and you seem to need both to be able to pilot a time ship.

PvK
That's not quite true. Several of the Doctor's companions have been able to operate the Tardis, and most, if not all of them, weren't psychic. And all were human, except for the red-headed guy who was recruited by teh Master to kill the Doctor, and who later switched sides. He was from another race, but looked human.
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Old March 10th, 2004, 05:21 PM
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Default Re: Any Doctor Who mods?

The Daleks were as single minded as the Borg, except they wanted to kill everyone.

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Old March 11th, 2004, 06:08 AM
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Default Re: Any Doctor Who mods?

Quote:
Originally posted by gregebowman:
quote:
Originally posted by PvK:


A time ship would also have good cloaking levels and good temporal scanning levels. You'd need good temporal scanners to detect them. The Time Lords are psychic as well as time-sensitive, and you seem to need both to be able to pilot a time ship.

PvK
That's not quite true. Several of the Doctor's companions have been able to operate the Tardis, and most, if not all of them, weren't psychic. And all were human, except for the red-headed guy who was recruited by teh Master to kill the Doctor, and who later switched sides. He was from another race, but looked human.
Ok. Humans can operate the controls and do the calculations, but there are several bits where it helps a lot to be time-sensitive, and I think it might be required for some of the engineering. There are also some times when other races are trying to develop time ships, and they need time sensitives to help them pilot them, such as the fun episode where the TARDIS ends up at imaginary space/time coordinates between universes, because some renegade slavers who don't entirely understand what they're trying to do have a ship with a hull made of Dwarf Star Alloy which is sucking everything around it closer and closer. They have enslaved members of a time-sensitive race whom they need to be able to pilot their ship properly. The whole theme of people trying to do fantastic things, often involving time travel, but not really understanding, is pretty common in the series.

And, there were several non-human companions, too. Not that many of them were time-sensitive.

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