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March 11th, 2004, 02:21 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Usefulness of the bigger mounts
The key is the range....
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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March 11th, 2004, 02:32 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Usefulness of the bigger mounts
Some of you guys are comparing apples and oranges... the original post was about ship mounts, which have no range bonuses at all!
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March 11th, 2004, 03:08 AM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Usefulness of the bigger mounts
Hey, I just checked the game again and
APB mineral cost is proportional to the increase in Kt size.
So the bigger mounts do more damage for less cost. (ie. less maintenance).
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So many ugly women, so little beer.
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March 11th, 2004, 04:02 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Usefulness of the bigger mounts
3 factors
Maintence
Range
Damage
(actually a 4th one ) size.
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March 11th, 2004, 04:49 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Usefulness of the bigger mounts
Mounts can add a lot of flavor to a game, but be careful, mounts can also ruin a game.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 11th, 2004, 10:35 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Usefulness of the bigger mounts
The cost is not altered by using mounts, if you keep using the same amount of kt for your weapons. (Say, with 180kt for weapons, you can have either 6 normal APB or 2 massive mounted APB)
- 6 normal APB cost 400 minerals each, so 2,400 minerals in the end
- 2 massive mounted APB cost 1200 minerals each, so once again 2,400 minerals.
The only changes of the *ship* (and ship only, it does without saying that base or units mounts are compulsory. But ship mounts do NOT give range bonuses or accuracy bonuses in the vanilla game) mounts is an increase in firepower and having less, but bigger and slightly stronger weapons. For the sake of completeness, mounts also increase supply usage a tad, if you compare the same amount of kt. But obviously, as SJ pointed out, if your ship is destroyed in a single turn, losing weapons earlier isn't going to change much.
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March 11th, 2004, 03:27 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Usefulness of the bigger mounts
Quote:
Originally posted by Roanon:
where is the delete button??
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No longer there. We used to have one but they took it away from us. So you just have to either leave the post or edit it out as you did. 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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