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March 10th, 2004, 11:19 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: Enemy A.I. won\'t die
Are you playing a Simultaneous game (where your orders are executed at the end of the turn) or a Tactical game (where your orders are immediately executed)? If it is the former, the battle should occur when the turn is proceeded, and you should have the battle report when you play your next turn.
If it is a Tactical game, a window should prompt you whether you want to handle this battle yourself (that is a tactical battle, where you command your ships on your own) or leave leadership to the AI (strategical battle).
I apologize for asking this question, but are you sure the ships/planets you wish to capture/destroy belong to the enemy? I made this mistake once, and desperately tried to destroy my *own* ships. No wonder it didn't work for me then. As you have been using Intelligence, you might have taken possession of former enemy ships, even if these keep their old look. Hope it helps!
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March 10th, 2004, 11:24 PM
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Private
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Join Date: Feb 2004
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Re: Enemy A.I. won\'t die
Uhhhhhhh.....Is there a delete area for Posts...?
Or how about the most stupid area. I can't believe what a dunce I am. Let's say you're playing Space Empires and you're doing exactly what I said in my previous post. Answer: maybe you should be firing on the enemy instead of your treaty partners. The reason I couldn't nuke any of my opposition is because they were of a different race. The color symbols of their empire were the same. They were also in the same quadrants. I found this out after looking at the race's flags. I feel like a dope.
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March 11th, 2004, 06:26 PM
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Sergeant
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Join Date: Feb 2003
Location: Finland
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Re: Enemy A.I. won\'t die
Quote:
Originally posted by lithiumxsl:
I feel like a dope.
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Don't bother. Been there, done that. I think about everyone around here have wondered same thing in a situation or two 
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If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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March 11th, 2004, 06:51 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Enemy A.I. won\'t die
Yes, what Karibu said. We have all made mistakes in this game. Many of us have built ships with no engines (I haven't done that one, yet) or we have built colonies with no population (done that one many times)
So don't feel bad, it's all part of the learning process. 
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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March 11th, 2004, 07:46 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
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Re: Enemy A.I. won\'t die
Can I get an Amen! 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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March 11th, 2004, 10:20 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Enemy A.I. won\'t die
Hello, I'm Narf and I'm a dunce sometimes, too.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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March 11th, 2004, 10:42 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
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Re: Enemy A.I. won\'t die
PE Shang: "HI, my names PE Shang."
Crowd: “Hello PE Shang.”
PE Shang: "I am here tonight to admit that I am a repeating dunce, repeating dunce, repeating dunce, repeating dunce, repeating…"
In your face Narf! 
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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