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  #1  
Old March 10th, 2001, 09:27 PM

Ubik Ubik is offline
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Default Re: Ground Combat - anyone use it?

How about giving a huge diplomatic penalty with all other races if a player starts killing civilians instead of conquering them?

That would surely encourage peolple in making planetary assaults...
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  #2  
Old March 10th, 2001, 09:48 PM
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Will Will is offline
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Default Re: Ground Combat - anyone use it?

I use ground combat... very useful when you're in a finite resources game. Take all your enemies' homeworlds, and they have nowhere else to get significant amounts of resources.

It's also nice to get population that can breathe a different atmosphere type. A Huge planet with a domed colony only holds 500M population and 5 facilities I believe, but 8000M and 25 facilities when the population can breathe the atmosphere. Comes quite in handy
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Old March 10th, 2001, 10:03 PM

Possum Possum is offline
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Default Re: Ground Combat - anyone use it?

I use ground combat all the time. Seems to me an intact and functioning colony is almost always preferable to a smoking hole.
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Old March 12th, 2001, 05:56 PM

Windborne Windborne is offline
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Default Re: Ground Combat - anyone use it?

I love ground combat, my "knights" and "legions" excell at it, and the only really good defense against it is other troops which the AI hardly ever builds, fighters with point defense to guard your other fighters are pretty cool to.
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Old March 13th, 2001, 12:48 AM

KiloOhm KiloOhm is offline
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Default Re: Ground Combat - anyone use it?

I dunno, I'd rather spend my research points on ships than investing research points and resources building up troops so I can save a few planetsary facilities... On a huge planet, maybe it's worth it, but I'd rather rebuild personally.

quote:
Originally posted by Possum:
I use ground combat all the time. Seems to me an intact and functioning colony is almost always preferable to a smoking hole.




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Old March 13th, 2001, 12:56 AM

Possum Possum is offline
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Default Re: Ground Combat - anyone use it?

KiloOhm

Would you understand any better if I told you my daddy did 28 years in the Corps?

Heh, OK, I have a thing about amphibious ops, and this is the SE4 equivalent. I even build specialized bombardment ships to give the Marines fire support
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  #7  
Old March 13th, 2001, 01:03 AM
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Default Re: Ground Combat - anyone use it?

quote:
[b]I dunno, I'd rather spend my research points on ships than investing research points and resources building up troops so I can save a few planetsary facilities... On a huge planet, maybe it's worth it, but I'd rather rebuild personally.



The research cost is pretty trivial, isn't it? If you've already researched Construction to get either Mines or Fighters, then isn't it just 50,000 for small troops and 15,000 or so to get Ground Cannon III?

In 1.19, the AI made some dumb decisions about what to build. But the 1.27 AI seems at least twice as good. I would much, much rather save the resources required to build the facilities and get the extra resource production immediately rather than wait 5 to 25 turns to rebuild all the facilities. Plus, I WANT the colonists that breathe a different atmosphere.

The only time I *don't* use troops is in the endgame when I have more resources than I know what to do with and just go around destroying stuff as quickly as possible.

[This message has been edited by raynor (edited 12 March 2001).]
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