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March 13th, 2001, 07:17 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
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Re: Game Locking Up...Urghhh
Had this same problem, even sent a save game file to someone (think it was Daynarr or God Emp) who tried the save. For me it was freezing up on the turn of the Sergetti, (turn 6) and I had to go in manually and finish the turn, eventually had to surrender this empire plus the Xi'Chung as they both froze up. It was Modpack 1.5(I think) and the races were manually loaded to thier expert level in racial points. Have not really tried the current modpack. Just using straight 1.3 patch plus the addition of the Narn, EA, Toron, and Darlok races. So far no freezes. Sorry I can't be of much help other than to say I too have had a few problems but put it off to my fritzy computer.
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"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
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March 13th, 2001, 12:20 PM
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Private
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Join Date: Feb 2001
Location: Bad Aibling, Germany
Posts: 17
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Re: Game Locking Up...Urghhh
Here is the saved game. Hope it helps.
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March 13th, 2001, 12:28 PM
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Private
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Join Date: Feb 2001
Location: Bad Aibling, Germany
Posts: 17
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Re: Game Locking Up...Urghhh
Here are the other two files from the save game directory in case you wanted them.
Thanks
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March 14th, 2001, 03:30 AM
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Corporal
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Join Date: Dec 2000
Location: Sherman, TX, USA
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Re: Game Locking Up...Urghhh
I discovered what was causing my hang/game crash - a corrupted components file, specifically the small ion engine. Under the preq tech of propulsion, a space was added after the 1. This caused the engine to not be available when fighters were discovered. With no engine, the AI could not build a fighter within the designed specs so it just hung. Corruption occurred when using the 1.60 to 1.61 update, but no corruption when I downloaded the complete 1.61. Back file or bad download. Do not know? But my problem is not fixed.
Restarted game - good mod!
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March 14th, 2001, 06:40 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Game Locking Up...Urghhh
Well, I have gone through the save file and found the event that was causing the lockup. The Sergetti have a large fleet with lots of carriers (I didn't even know that they build them so many  ) facing a Xiati half-cloaked fleet of 1 Battleship and 8 Dreadnoughts. When I started strategic combat the game would lock up on turn 1 for Sergetti when they were launching their fighters (it was VERY crowded over there). Why would this happen is beyond me, but it doesn't have anything to do with ModPack itself. It is very likely that if you would wait a very long period of time the combat would eventually be resolved and the game would continue.
I have taken control of Sergetti and went through combat in tactical, and after that everything seems to be fine. I am posting you a save game few turns later.
[This message has been edited by Daynarr (edited 14 March 2001).]
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March 14th, 2001, 07:07 PM
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Private
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Join Date: Feb 2001
Location: Bad Aibling, Germany
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Re: Game Locking Up...Urghhh
You da man. Thanks daynarr for you help. Now that you the game, any advice?
Thanks
Walt
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March 14th, 2001, 08:19 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Game Locking Up...Urghhh
If it was really crowded, and the game was trying to add more and more fighters, is it possible that it ran out of room, and tried to place a fighter group outside the tactical grid?
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