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  #1  
Old April 5th, 2004, 10:12 AM

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Default Re: way to speed up late game turn processing ?

Turn any of the following off:

Mines
Fighters
Sattelites

Basically any extra thing that the AI builds tonnes of.

I'm a bit early in experimenting with it but with no MINES I notice a huge difference in the Turn speeds. The others seem less so, but still noticable.
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Old April 6th, 2004, 01:00 AM
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Default Re: way to speed up late game turn processing ?

Defeat a few of the lessor AI players and the game speed will improve.

Play not using an FQM map - go standard
Do not save every turn, save manually or do it once every 3 or more turns.

Run the AI turns and see if there are any bottle necks.
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Old April 5th, 2004, 06:07 PM
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Default Re: way to speed up late game turn processing ?

Quote:
Originally posted by Kamog:
Yeah, I spend a lot of time staring at the "Player X taking turn..." screen. Sometimes I read a book or magazine while the turns are processing. I tried doing other stuff on the computer like reading this forum, by using ALT-TAB to switch to another program, but sometimes SEIV crashes when I do this so I no longer attempt that.

I used to play SEIV on a Pentium I - 233 MHz and it was SLOW! While I wait for the turns to process I'd eat meals, take showers, brush my teeth, make phone calls, do all sorts of stuff. Last year I upgraded to a 800MHz computer which I'm using now, and it's much faster (compared to before). But I'm hoping to buy a more up-to-date machine by the time SE5 comes out next year.
Very similar to me, except that I still use a PII 233MHz computer. 20 seconds to process a turn seems incredibly fast to my. I must wait about 30 minutes in a later game for the next turn!
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Old April 5th, 2004, 06:12 PM
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Default Re: way to speed up late game turn processing ?

thanks for all the comments and possible helps
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  #5  
Old April 5th, 2004, 08:29 PM
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Default Re: way to speed up late game turn processing ?

The PBW server is set to assume a turn has failed if it takes more than 20 minutes to process. Sometimes this forces people to run turns offline. The longest I've ever seen was 35 minutes.
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