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April 5th, 2004, 10:12 AM
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Corporal
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Join Date: Feb 2004
Location: Canada
Posts: 170
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Re: way to speed up late game turn processing ?
Turn any of the following off:
Mines
Fighters
Sattelites
Basically any extra thing that the AI builds tonnes of.
I'm a bit early in experimenting with it but with no MINES I notice a huge difference in the Turn speeds. The others seem less so, but still noticable.
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April 6th, 2004, 01:00 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: way to speed up late game turn processing ?
Defeat a few of the lessor AI players and the game speed will improve.
Play not using an FQM map - go standard
Do not save every turn, save manually or do it once every 3 or more turns.
Run the AI turns and see if there are any bottle necks.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 5th, 2004, 06:07 PM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: way to speed up late game turn processing ?
Quote:
Originally posted by Kamog:
Yeah, I spend a lot of time staring at the "Player X taking turn..." screen. Sometimes I read a book or magazine while the turns are processing. I tried doing other stuff on the computer like reading this forum, by using ALT-TAB to switch to another program, but sometimes SEIV crashes when I do this so I no longer attempt that.
I used to play SEIV on a Pentium I - 233 MHz and it was SLOW! While I wait for the turns to process I'd eat meals, take showers, brush my teeth, make phone calls, do all sorts of stuff. Last year I upgraded to a 800MHz computer which I'm using now, and it's much faster (compared to before). But I'm hoping to buy a more up-to-date machine by the time SE5 comes out next year.
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Very similar to me, except that I still use a PII 233MHz computer. 20 seconds to process a turn seems incredibly fast to my. I must wait about 30 minutes in a later game for the next turn!
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April 5th, 2004, 06:12 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: way to speed up late game turn processing ?
thanks for all the comments and possible helps
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April 5th, 2004, 08:29 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: way to speed up late game turn processing ?
The PBW server is set to assume a turn has failed if it takes more than 20 minutes to process. Sometimes this forces people to run turns offline. The longest I've ever seen was 35 minutes.
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"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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