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April 6th, 2004, 04:42 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SE4Batch status?
Send it to ftp://imagemodserver.mine.nu/uploads and I'll get it posted for you.
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Things you want:
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April 6th, 2004, 12:03 PM
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First Lieutenant
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Join Date: Jun 2002
Location: France
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Re: SE4Batch status?
Quote:
Originally posted by aiken:
Unknown_Enemy, if I'm wrong about Notepad, correct me please and maybe rewrite this howto in good language if you wish. I'll delete my post when.
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Not much sense with ruatha's little batch.You only need to add a auto backup every xx turn and you have a new SE4BATCH file.

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Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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April 7th, 2004, 11:36 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: SE4Batch status?
Hug, Fyron already posted it at: http://www.spaceempires.net/home/mod...atch#dldetails
But if you wish, have not problems to send it to you.
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April 7th, 2004, 11:56 PM
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Colonel
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Join Date: Jul 2000
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Re: SE4Batch status?
Quote:
Originally posted by Unknown_Enemy:
Not much sense with ruatha's little batch.You only need to add a auto backup every xx turn and you have a new SE4BATCH file.
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I had problems to solve it when some years a go, wanted to use a Bat file like it...
At least in Win98, the Bat file runned se4 in simultaneous, without wait until the previous turn is finished.
Example, if I setted the bat file to run 5 turns, then, it runned SE4 FIVE times at the same time, without wait the first turn finished...
I did several test but never was able to run it well...
Maybe in XP/Win2000 this is different, but in Win98, the Bat file was not the solution.
[ April 07, 2004, 22:57: Message edited by: Master Belisarius ]
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April 8th, 2004, 09:30 AM
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First Lieutenant
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Join Date: Jun 2002
Location: France
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Re: SE4Batch status?
Quote:
Originally posted by Master Belisarius:
quote: Originally posted by Unknown_Enemy:
Not much sense with ruatha's little batch.You only need to add a auto backup every xx turn and you have a new SE4BATCH file.
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I had problems to solve it when some years a go, wanted to use a Bat file like it...
At least in Win98, the Bat file runned se4 in simultaneous, without wait until the previous turn is finished.
Example, if I setted the bat file to run 5 turns, then, it runned SE4 FIVE times at the same time, without wait the first turn finished...
I did several test but never was able to run it well...
Maybe in XP/Win2000 this is different, but in Win98, the Bat file was not the solution. Urgh.
I'll have to test that. My MS scripting knowledge is not that good. 
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Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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April 8th, 2004, 12:30 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: SE4Batch status?
Hmm, Yes I didn't think of that.
In WinXp it should wait until the app is executed.
In Win98 etc I guess you could insert
Start /W before the se4 line, like
Start /W c:\spel\Se IV Gold/Seiv.exe "c:\ ....
(Instead of /W you can write /Wait to make it more obvious what it does. )
[ April 08, 2004, 11:52: Message edited by: Ruatha ]
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April 8th, 2004, 03:42 PM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
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Re: SE4Batch status?
Dumb question:
What is the batch file supposed to do? Load saved games? But is it any better than SE4 Launcher utility?
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September 20th, 2004, 11:33 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
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Re: SE4Batch status?
Has this program been updated lately?
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September 21st, 2004, 08:27 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: SE4Batch status?
Quote:
Urendi Maleldil said:
Has this program been updated lately?
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Nope (have lost the code source when my hd died, more than one year ago...).
But for sure it works with W95/98/2k/xp.
The installing process doesn't work right in w2k and xp, but I have a zip file that works with w2k and xp. (the same Version I sent to Fyron).
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September 22nd, 2004, 01:58 AM
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Corporal
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Join Date: Mar 2003
Location: New Westminster, Canada
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Re: SE4Batch status?
Wow. I'm having real difficulty setting this thing up. I know I have the folders running properly, as I can hear the music in the background when this thing goes, and I have the mod folder set up right, it's just that the thing hangs there at round 1. I think I'm setting up the savegame file incorrectly, and the readme.txt instructions are as clear as mud. Can someone help me? Is there a better description on how to setup the savegame that someone can offer?
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