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April 7th, 2004, 11:36 PM
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Colonel
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Join Date: Jul 2000
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Re: SE4Batch status?
Hug, Fyron already posted it at: http://www.spaceempires.net/home/mod...atch#dldetails
But if you wish, have not problems to send it to you.
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April 7th, 2004, 11:56 PM
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Colonel
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Re: SE4Batch status?
Quote:
Originally posted by Unknown_Enemy:
Not much sense with ruatha's little batch.You only need to add a auto backup every xx turn and you have a new SE4BATCH file.
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I had problems to solve it when some years a go, wanted to use a Bat file like it...
At least in Win98, the Bat file runned se4 in simultaneous, without wait until the previous turn is finished.
Example, if I setted the bat file to run 5 turns, then, it runned SE4 FIVE times at the same time, without wait the first turn finished...
I did several test but never was able to run it well...
Maybe in XP/Win2000 this is different, but in Win98, the Bat file was not the solution.
[ April 07, 2004, 22:57: Message edited by: Master Belisarius ]
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April 8th, 2004, 09:30 AM
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First Lieutenant
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Re: SE4Batch status?
Quote:
Originally posted by Master Belisarius:
quote: Originally posted by Unknown_Enemy:
Not much sense with ruatha's little batch.You only need to add a auto backup every xx turn and you have a new SE4BATCH file.
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I had problems to solve it when some years a go, wanted to use a Bat file like it...
At least in Win98, the Bat file runned se4 in simultaneous, without wait until the previous turn is finished.
Example, if I setted the bat file to run 5 turns, then, it runned SE4 FIVE times at the same time, without wait the first turn finished...
I did several test but never was able to run it well...
Maybe in XP/Win2000 this is different, but in Win98, the Bat file was not the solution. Urgh.
I'll have to test that. My MS scripting knowledge is not that good. 
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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April 8th, 2004, 12:30 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: SE4Batch status?
Hmm, Yes I didn't think of that.
In WinXp it should wait until the app is executed.
In Win98 etc I guess you could insert
Start /W before the se4 line, like
Start /W c:\spel\Se IV Gold/Seiv.exe "c:\ ....
(Instead of /W you can write /Wait to make it more obvious what it does. )
[ April 08, 2004, 11:52: Message edited by: Ruatha ]
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April 8th, 2004, 03:42 PM
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Corporal
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Re: SE4Batch status?
Dumb question:
What is the batch file supposed to do? Load saved games? But is it any better than SE4 Launcher utility?
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April 8th, 2004, 03:47 PM
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Major General
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Re: SE4Batch status?
It's for testing Ai's and setting up scenarios.
It runs the game X number of turns and then stops, making backups at intevals set in the game.
Without human intervention.
If you want to see like Master B which AI is best, you set the game to run for 500 turns, and then you check which AI has survived.
Imagine pressing "End turn, wait for it to process, load game as master and repeat, 500 times... Better to let it run over the night by itself.
(Master B does much more in his AI competitions, the reports are really interesting to read when he has a competition running).
[ April 08, 2004, 14:49: Message edited by: Ruatha ]
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April 11th, 2004, 05:40 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: SE4Batch status?
Quote:
Originally posted by Ruatha:
Hmm, Yes I didn't think of that.
In WinXp it should wait until the app is executed.
In Win98 etc I guess you could insert
Start /W before the se4 line, like
Start /W c:\spel\Se IV Gold/Seiv.exe "c:\ ....
(Instead of /W you can write /Wait to make it more obvious what it does. )
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Hey, thanks Ruatha!!! The "Start /Wait" worked very well! Would liked to have your advice 2 years ago!!!
Still I'm having problems with the line
"set /a counter=%counter%+1"
Seems to be that Win98 doesn't recognize the command...
I have removed the @echo off to see what's happening, and the IF looks something like:
IF "" == 5
Then, I have included a SET into the Bat to see the variables, and the variables looks like:
Counter = 0
/A COUNTER = + 1
Have you an idea if it's only a Win98 problem? And the work around?
Thanks!
PD: with a loop without turn limits, the bat is working pretty well.
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September 20th, 2004, 11:33 PM
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Major
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Re: SE4Batch status?
Has this program been updated lately?
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September 21st, 2004, 08:27 PM
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Colonel
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Re: SE4Batch status?
Quote:
Urendi Maleldil said:
Has this program been updated lately?
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Nope (have lost the code source when my hd died, more than one year ago...).
But for sure it works with W95/98/2k/xp.
The installing process doesn't work right in w2k and xp, but I have a zip file that works with w2k and xp. (the same Version I sent to Fyron).
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September 22nd, 2004, 01:58 AM
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Corporal
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Re: SE4Batch status?
Wow. I'm having real difficulty setting this thing up. I know I have the folders running properly, as I can hear the music in the background when this thing goes, and I have the mod folder set up right, it's just that the thing hangs there at round 1. I think I'm setting up the savegame file incorrectly, and the readme.txt instructions are as clear as mud. Can someone help me? Is there a better description on how to setup the savegame that someone can offer?
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