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  #1  
Old April 7th, 2004, 03:57 PM

AMF AMF is offline
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

RE:

Quote:
Originally posted by Tampa_Gamer:
(1) I only allow myself to mine warp points (not planets) since the AI will not mine its own planets.
Really? I could swear the Ai in some games I used to play mined planets...huh! Guess I'll have to look at that...my memory ain't what it used to be...

thanks,

Alarik
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  #2  
Old April 7th, 2004, 04:54 PM

PeterD PeterD is offline
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

I play on high diff/med bonus against selected
TDM AI's. I also only mine rock planets, I
found the game became too easy if I used Ice and
Gas planets.

I had turned the Max refit line to 75 but I guess
150 would be better.
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  #3  
Old April 10th, 2004, 03:36 AM
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

Quote:
Originally posted by alarikf:
Really? I could swear the Ai in some games I used to play mined planets...huh! Guess I'll have to look at that...my memory ain't what it used to be...
Well, I have been testing my TDM races a lot the past couple of weeks and have never seen mines launched by AIs over their planets (unless there was a warp point in the same grid as well). Has anyone else seen the AI mine planets? That would be awesome if this change slipped into one of the patches.

-TG
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  #4  
Old April 10th, 2004, 04:24 AM
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

Nope, never seen TDM AI mine planets. Play them quite a bit.

Slick.
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  #5  
Old April 12th, 2004, 02:13 PM
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

just to add my two cents:

a) Change the fuel that fighters use per turn to a higher value, because the AI don't use fighters strategically, this will force the human player only to use them tactically, like the AI.

b) Never attack the AI without declaring War first, it's too easy to attack an AI withou teatries and they don't declare war on you and don't retaliate...
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  #6  
Old April 14th, 2004, 11:32 PM
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

Quote:
Originally posted by Makinus:
Never attack the AI without declaring War first, it's too easy to attack an AI withou teatries and they don't declare war on you and don't retaliate...
Really? I guess I never tried this. I thought the status automatically changed in the treaty field when you attacked their ships...I'll have to check this out tonight.
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  #7  
Old April 15th, 2004, 02:53 AM
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Default Re: Open Q - What changes/settings do you use for human vs. AI games?

It depends on how the AI's anger files are setup. If they get mad quickly over the loss of ships/planets/etc, they'll likely reach the point of declaring war very quickly.
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