.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old April 8th, 2004, 07:53 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: please help me balancing mines and making them more useful

Quote:
Originally posted by Suicide Junkie:
For regular damage, if the mine dosen't destroy a component, it was changed so that the damage stacks with the next warhead.
That fix may work for Only X damage types, at least for mines.
I launched a quick test, and here are the results: the warheads do not stack, so a mine with four warheads able to do 100 damage each will *not* be able to destroy a component with 200 hit points. (The same goes true for a mine able to deal 200 damage)

Obviously, the armoured engine was mostly targetted, thus protecting the much weaker engines. (They have been destroyed from time to time though, but adding more mines or warheads only increases the odds to destroy some vulnerable components) So it does seem that the damage done by special warheads do not stack, and the warheads will not go for the weak components when they cannot take down a sturdier component.

[ April 08, 2004, 18:55: Message edited by: Alneyan ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.